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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 08-06-2010, 12:20 PM
kestrel79 kestrel79 is offline
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Luthier,

Thanks for the pics. The last one has me very excited to see crew members in bombers!

Hopefully I hope to be able to fly my bomber over target while seeing my crew turning, moving, and firing the guns while I fly! Talk about immersive! Seeing shells fly, flash of the guns, this would be so cool.

Before this gets clogged with people who will diss the WIP screenshots I just want to say I trust you and Oleg and going to deliver whenever this comes out. I know you guys are holding all the good stuff back And whenever the time comes to show off the "good stuff", no doubt in my mind you guys will blow us all away with the best flight sim ever.
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Old 08-06-2010, 12:33 PM
BadAim BadAim is offline
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Will we be able to turn to the co-pilot and say "take over for a minute, I'm gonna go for a wiz and a cup 'o coffee" ? Seriously though, it's looking nice, I just can't wait to see this thing rendered in it's full DX11, tesselated, HDR'd, and AA'd glory!
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Old 08-06-2010, 12:41 PM
CZS_Ondras CZS_Ondras is offline
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Hallo,

concerning the trees I wonder what results could have been achieved if Oleg's team joined their powers with another very experienced (with large landscapes) team most of you know - Bohemia Interactive. Their software known as Linda: http://pro.bistudio.com/index.php/se...generator.html appropriately used and optimised for the purposes of flight simulation might have done intresting things. Speedtree looks too like from coloring book, but it is perhaps only my opinion and the final result is going to be excelent.

O.
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Old 08-06-2010, 03:54 PM
dali dali is offline
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Quote:
Originally Posted by CZS_Ondras View Post
Hallo,

concerning the trees I wonder what results could have been achieved if Oleg's team joined their powers with another very experienced (with large landscapes) team most of you know - Bohemia Interactive. Their software known as Linda: http://pro.bistudio.com/index.php/se...generator.html appropriately used and optimised for the purposes of flight simulation might have done intresting things. Speedtree looks too like from coloring book, but it is perhaps only my opinion and the final result is going to be excelent.

O.
that would work for FPS, but it is utterly too detailed for the flight sim. And to those whining about the trees - have you noticed at all tilled textures and tree lines? Cartoonish? this is by far the best terrain I've ever seen and I've seen many, also professional simulators.
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