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IL-2 Sturmovik The famous combat flight simulator.

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Old 08-01-2010, 04:41 AM
Avimimus Avimimus is offline
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I may have mentioned this earlier: But it might be a good idea to have strafing and bombing behaviours be dependent on waypoint altitude (much as level bombing and dive bombing behaviours are already). This could deal with the complaint of B-25's strafing inappropriately.

It could also lead the way to letting AI gunners strafe (assuming that they aren't Il-2 gunners - who have too little ammunition for this behaviour)

There is a reason why the He-111 carried its heaviest weapon firing forward:



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Old 08-01-2010, 10:03 AM
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ZaltysZ ZaltysZ is offline
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Maybe TD could make tracks exportable to format which could be interpreted by other programs? I.e. by TacView (http://lomac.strasoftware.com/tacview-en.php), which is used for analyzing LockOn/DCS tracks now. That would make teaching novice pilots a lot easier.

However, I think it should be taken with care. It should export only those track, which are allowed to be exported. Some server option is needed, which would allow or deny such exports, so that people could not abuse such tracks in virtual wars.
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Old 08-04-2010, 02:18 AM
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bf-110 bf-110 is offline
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The night of IL2.
In european IL2 maps you can see a weak sunlight coming from the horizon.
Is that midnight sun?
If so,it shouldn´t happen on western european maps (except Norway and Finland) and Mediterranean maps?
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Old 08-04-2010, 05:13 PM
Fafnir_6 Fafnir_6 is offline
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Quote:
Originally Posted by bf-110 View Post
The night of IL2.
In european IL2 maps you can see a weak sunlight coming from the horizon.
Is that midnight sun?
If so,it shouldn´t happen on western european maps (except Norway and Finland) and Mediterranean maps?
My understanding is that this will be addressed in 4.11.

Fafnir_6
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Old 08-04-2010, 05:38 PM
nearmiss nearmiss is offline
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IMO, guns convergence is best set by the program. The Il2 is well done, and when you are online you know GC is set equitably for all aircraft.

I remember the MSFT CFS2 online where all kinds of convergence tricks were used. I recall corsairs that could knock you down from 3,000 meters.

You can make convergence changes in IL2, but you can't do weird stuff with it.
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Old 08-04-2010, 11:55 PM
WTE_Galway WTE_Galway is offline
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Originally Posted by nearmiss View Post
IMO, guns convergence is best set by the program. The Il2 is well done, and when you are online you know GC is set equitably for all aircraft.

I remember the MSFT CFS2 online where all kinds of convergence tricks were used. I recall corsairs that could knock you down from 3,000 meters.

You can make convergence changes in IL2, but you can't do weird stuff with it.

Gun harmonisation in game is a little too simplistic though. At the very least the ability to choose between point bore sighting and pattern bore sighting on aircraft that had both would be very useful.

Here is a good article on mid war USN pattern boresighting:

http://www.researcheratlarge.com/Air...nBoresighting/
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Old 08-05-2010, 01:04 AM
nearmiss nearmiss is offline
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Originally Posted by WTE_Galway View Post
Gun harmonisation in game is a little too simplistic though. At the very least the ability to choose between point bore sighting and pattern bore sighting on aircraft that had both would be very useful.

Here is a good article on mid war USN pattern boresighting:

http://www.researcheratlarge.com/Air...nBoresighting/
Right, I understand your interest. Just remember ONLINE what it would mean. Flying offline against the AI, who cares.

When you check into Hyperlobby look at all those involved on Forgotten Battle servers. Look at all the other game servers. I'd say don't fix it... if it isn't broke.

There is a continued huge following on Forgotten Battles and it all is caused by the way Oleg has done the IL2 for Online Play.
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