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IL-2 Sturmovik The famous combat flight simulator. |
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#1
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#2
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I think you are just overexaggerating a little bit. There are many people in the world who provide free softwares (including games, and big ones in our genres) or other stuffs. They also have their daily obssession. But once they made a promise, they would try their best to fulfill it. It is called responsibility, which has nothing to do with money. One should be responsible to what he/she said. They should try hard to live up to their promise. Just imagine how the world will become if everyone doesn't care about what he/she said.
Making promise gives other people hope, which is also a pleasure. Fullfilling it will greatly delight yourself and those people even more. So don't give people pleasure and then destroy it. Make a promise, and live up to it. Or don't make any at all.
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Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place? ![]() |
#3
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Exactly what 'promise' did anyone make anyway? Look at the original posting: Quote:
Can I suggest that anyone who feels 'let down' by TD stops complaining, unless they have something constructive to add. Endless whining isn't going to make anything happen quicker... |
#4
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TD can always say "bugger it" and stop any further production and not release anything at all. I too, am anxiously waiting for this patch to be released, however I would want it working properly and have than riddled with bugs and get turned off this great game.
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Respect is something you earn. You can't beg, borrow or steal it http://www.raafsquad.com ------------------------------------------------------ Asus P5Q Pro/Intel Quad Core Q6600 2.4Ghz/8Gb GSkill DDR2 1066Mhz RAM/GTX460 "Goes Like Hell" 1Gb/TrackIR4/Saitek X-52 + rudder pedals/W7 Home Premium 64bit. |
#5
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Open beta - no added value for TD or IL-2 fans. We are aware of the issues, it takes time to polish/fix them. Minor bugs we may not catch will be addressed via dedicated bug reporting thread and fixed in 4.11. I guess it will need to be repeated on weekly basis and even though it has been said in this thread already: http://forum.1cpublishing.eu/showpos...postcount=1208 Lesson learned from 4.10 development however: To release much smaller and less complex patches with small content in the future = less complaining and less work for us. ![]() 4.10 Update: We have initiated another round of beta testing last week. Still things to do, but it's another step closer. Thanks for patience and do enjoy the summer till it lasts. Martin |
#6
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thank you Martin... you guys always do a great job!! thumbs up!!
Alberto |
#7
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Great to see the emplimentation of additional inputs/axis for multi-engine aircraft. Can we see this happen with wheel brakes in future patches as well?
As a real pilot using rudder peddals in-game, a single-axis for wheel braking has always bugged me about this sim series. \/ |
#8
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Thanks for the update, Martin! It is much appreciated.
Thanks, Fafnir_6 |
#9
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We probably could do a the dual brake axis system, but it would need to function side by side with the old (current) system. |
#10
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![]() Some of the planes in the sim had toe brakes but not many. You can still map the brake axis in the game to one of the toe brakes for proportional brake control but need to move the rudder for differential braking. Quote:
Last edited by WTE_Galway; 07-31-2010 at 02:06 AM. |
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