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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 07-26-2010, 03:53 PM
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brando brando is offline
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Quote:
Originally Posted by ECV56_Lancelot View Post
I know it was stated in the past that we will have a 1:1 BoB map, which i think is a must and fully support it.
But i think it would very very good if we also have a 1:2 or 1:4 version of the same map for online wars.
For offline playing, with time accelaration, or other method chosen to avoid those long flights without any action, the 1:1 map is not a issue, but for online wars, a 1:2 or 1:4 map would help to reduce flight time from distant bases, since not everybody, and not everytime, can expend three or more houres of flying on a single mission.
I love the map as realistic as possible, as almost everybody around here, but only a 1:1 map would diminish the possibilitys to fly an entire a mission from some bases to a lot of people, if we are talking online flying.

Anyway, i guess this is a request to have a smaller size version of the map for being used on online wars. Do you think it´s a a good idea or you prefer the 1:1 version nonetheless?
The 'long' part of any Channel operation is climbing to altitude and organising flights into squadrons and so forth. Crossing the Channel takes only a few minutes.
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  #2  
Old 07-26-2010, 04:24 PM
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Xilon_x Xilon_x is offline
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Remember SOW not is arcade game not is a stupid arcade game for little children but SOW is a real ww2 simulator.

Real distance of fly
Real time of fly
Real tattic of fly and real tecnic of navigation whit rules and protractor.

if i take of from Desvres to coast of England and navigate at 400km/h in 5minute arrive to England coast. i prefer real distance and real time of fly.

for arcade mode exist different tipe of map little map for a little dogfight but WAR is WAR AND ENGLAND IS ENGLAND not SICILY ok you understand me?
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  #3  
Old 07-26-2010, 04:34 PM
Tone71 Tone71 is offline
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Quote:
Originally Posted by Xilon_x View Post
Remember SOW not is arcade game not is a stupid arcade game for little children but SOW is a real ww2 simulator.
Says who? Why should SOW alienate such a large user base? I know Oleg and co are striving for perfection in both graphics and realism, and I hope they achieve that, as many here do (yourself included by the sounds of it) but don't forget there are options to turn down this realism (no collisions, infinite fuel/ammo etc), so that many others can enjoy the game. Why not include smaller scale maps as an option? You don't have to use them if it's too stupid or arcadey for your needs.

P.S. When I was a little child I loved flight 'simulators', and that love continues to this day!
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Old 07-26-2010, 04:47 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Quote:
Originally Posted by Xilon_x View Post
Remember SOW not is arcade game not is a stupid arcade game for little children but SOW is a real ww2 simulator.

Real distance of fly
Real time of fly
Real tattic of fly and real tecnic of navigation whit rules and protractor.

if i take of from Desvres to coast of England and navigate at 400km/h in 5minute arrive to England coast. i prefer real distance and real time of fly.

for arcade mode exist different tipe of map little map for a little dogfight but WAR is WAR AND ENGLAND IS ENGLAND not SICILY ok you understand me?
Thanks for the heads up, but you only cover the shortest distance over the channel.

What about flying to London?, What about taking off from Norway bases, if they are available? What about taking off from Angers with a Ju-87?

http://www.raf.mod.uk/bob1940/luftflotteV.html

http://www.raf.mod.uk/bob1940/luftflotteIII.html

Not every german base was near Calais! And also not every mission was to bomb an airfield on the area of the picture you show.
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Old 07-26-2010, 05:19 PM
Foo'bar Foo'bar is offline
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I would love some smaller online maps, and as far I've understood Oleg's statements, we will get some of them with initial release.

I hope that all of that smaller online maps will be phantasy areas. When it comes to real areas then I hope they all will be 1:1.
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  #6  
Old 07-26-2010, 07:15 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Quote:
Originally Posted by Foo'bar View Post
I would love some smaller online maps, and as far I've understood Oleg's statements, we will get some of them with initial release.

I hope that all of that smaller online maps will be phantasy areas. When it comes to real areas then I hope they all will be 1:1.
I´m talking about real areas only. I want real areas maps on 1:1 too, but also think that for multiplayer, if the area is very very big, a 1:2 or 1:4 version of the area would be very good for online wars and/or multiplayer missions and campaigns.
For example, if you take the Pacific and want a realistic 1:1 map of the Salomon Islands, its almost unusuable for online, but things change with a 1:2 or 1:4 version of the area. In this case its apply because the distance from Norway bases are quite large, if the map include them.
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Old 07-26-2010, 07:46 PM
Tone71 Tone71 is offline
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I agree. Me and a mate like to fly coop campaigns but can't spare too many hours flight time; it's frustrating too if you fly for ages, only to get taken out at the first sniff of any action. Smaller scaled maps would be ideal in this situation (i.e. real locations in 1:2/1:4 scale).
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Old 07-27-2010, 08:18 AM
Foo'bar Foo'bar is offline
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Pacific theatre isn't a real topic yet, so it's quite useless to talk about it now. I think when time has come to get a pacific theatre then SoW will be progressive enough to allow modders building their own online maps.
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  #9  
Old 08-01-2010, 01:54 AM
Flying Pencil Flying Pencil is offline
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Experience in flying another combat sim of some renown and longevity, a 1:2 (half scale) map works just fine.
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  #10  
Old 08-01-2010, 07:13 AM
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Xilon_x Xilon_x is offline
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yes time compression is good if you play in your personal campain but in online game time compression for 32 players in different time of starting in different point of geopgarphic map and in different route is very difficoult calculate a sicronize all players.
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