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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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S!
Thanks for the update. Read thru the thread and it cleared up some things. Lot of WIP there but also if you look closer, a LOT more is there to be discovered. Enjoy the vacation Oleg and waiting for the next week's update Abbeville Boy. You should keep that comment to yourself. Potenz and others have made excellent work on improving IL-2 effects and those new ones are far better than originals, period. Without Team Daidalos/Oleg IL2 would be dead as it has not offered anything new in years..Now it still does with official updates. Have a nice weekend. Last edited by nearmiss; 07-25-2010 at 04:01 AM. |
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#2
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You seem to have missed the point. Each week the same group of people throw around much criticism.up-date, and insure us that they know better than the team. They are nothing but hackers, who complain a lot, and who say..Look here, look at my work, isn't it wonderful. That is like someone taking a brush to a fine painting, and saying..There I fixed it, now lets put my name on it......I agree with A-B, and you try to have a nice weekend as well.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by nearmiss; 07-25-2010 at 04:04 AM. |
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#3
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Last edited by nearmiss; 07-25-2010 at 04:05 AM. |
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#4
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No, calling them hackers is too much honor for them. Think on letter "L".
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What a bullsht. Quote:
Yeah, but then there is a good saying: don't start something, if you don't know how to do it. |
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#5
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I agree with SlipBall 100%.
MODS discussion is prohibited on these forums.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories Last edited by nearmiss; 07-25-2010 at 04:06 AM. |
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#6
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And some people said it would happen, people who saw CFS3 online die, and other games. Lots of squadrons switched to IL2 when modding made CFS3 a mess, at least online. Modding is the sworn enemy of any online game. And yes they are hackers. The code wasn't given to them, period. I am aware that nice things have been done, yes...but they can be happy 1C didn't come after them with lawsuits, IMO. |
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#7
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Oleg and Ilya; regarding tracer, will different types of tracer and ammo be able to be chosen by the player? Also, what sources are you using for the RAF tracer rounds? I ask as I had always seen and thought that they had smoke trails to the tracer which were left behind. Last edited by nearmiss; 07-25-2010 at 04:07 AM. |
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#8
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A big +1!!!!! Every 13 year old and his little brother got their greasy hands on IL-2 and started cooking their own home brew. It totaly killed a game I loved and enjoyed for nearly eight years. Now the same guys are here acting like "know-it-all" and bitching after every set of screenshots. ![]() Hey, It's W.I.P. Don't you see that things are still changing from week to week? Wait for the release and then start to whine. I remember few years ago Hightech Creations released a public beta, months before a new release. The same type of whining filled the forums until the lead developer posted this sticky in the forum: "IT'S BETA, STUPID!!!!" Anyway. Thanks for the great update Oleg and Ilya. Last edited by nearmiss; 07-25-2010 at 04:16 AM. |
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#9
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own..
People want's to get a best product.. and they helps as they can..[/QUOTE] My friend, I can not see how you could condone such a statement as the following: But maybe some of you know what we have done for il2 effects, i know everything about il2 effects, and i'm only talking about smokes and fires in those photos, and i don't like it, those smokes and fires looks wrong, actually it looks exactly as the system today present in il2, if anybody already use our plutonium edition, knows what old il2 engine can do and, will see that our smokes are more realistic, textures in those are very low quality, and the emit freq isn't right
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by nearmiss; 07-25-2010 at 03:52 AM. |
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