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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 07-24-2010, 03:26 AM
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choctaw111 choctaw111 is offline
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Join Date: Oct 2007
Location: Pennsylvania, USA
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Quote:
Originally Posted by luthier View Post
Hey everybody, greetings from sunny jetlagged California!

Our tracers are perfect. End of discussion.

We can finetune thickness - color - transparency - luminosity, but in theory ours are the most perfect true to life tracers ever modeled anywhere. Tracers in real life look like that, like straight dashes of uniform thickness. There's a spot at the tail end of a bullet that emits plasma. It doesn't fade out towards the end. It doesn't get thinner. It doesn't wiggle. Sperm-style tracers you're used to from other video games are Hollywood.

We have that emitter that draws out a line of specific length based on tracer speed and "exposure". The tracer shots you see were not taken in pause, because in pause our tracer turns into a dot - those mysterious white dots in the first shot are stopped tracers in pause.


This is the greatest thing I have heard in some time.
Will this sort of "motion blur" be used for other objects as well.
I was always wondering if BoB would have bullets frozen in mid flight during a pause.
You guys are right on top of it
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