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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 07-17-2010, 01:00 PM
Lucas_From_Hell Lucas_From_Hell is offline
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Quote:
Originally Posted by Insuber View Post
Lucas,

No hurry here (not after 5 years, come on!), and no wish of a buggy software. I'm just afraid that perfectionism will kill the chicken in the egg. If fires will stay cartoonish, I will not deem SoW as an unfinished software.
Again, small details can be adjusted later. I mean small details, not bugs, of course, such as flames colors, sea hue, or tree nuances.

And RoF is a successful experience, IMHO.

Cheers,
Insuber
I see your point, Insuber.

However, we both know this community very well, and I guess you are aware that some members will troll and complain for the very unimportant details, so for the sake of the dev's mental health, I think that should be avoided

Plus, most of these small imperfections are easy to correct during the final stages, it's not something that can postpone the release for another month. Those details are something people will see quite often while flying, so sooner or later it will catch a nitpicker's eye, and I can't see why not dealing with it if there's enough time Even if it gets postponed for two more weeks, I think that's a reasonable wait for getting a polished simulator.

About Rise of Flight, it has become a successful experience after constant patching and debugging, but in the very beginning, most people were everything but happy about it as a whole.
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  #2  
Old 07-17-2010, 04:01 PM
Chivas Chivas is offline
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I agree with Lucas_From_Hell that a product shouldn't be released early, but that doesn't always work.

ROF for example would not have been released at all if they waited until is was finished. They needed the cash flow to continue work on the sim. Sure this upset a few people, but it did save the product, that many are enjoying now. Instead of having nothing in the end, you now have a developer with the cash flow to continue to improve a great product.

SOW is in the same boat although I'm sure it will be in a more finished product when released than ROF was. The SOW developer has stated many times he must release the sim as soon as possible for financial reasons. He has also stated in the Russian forums he would have liked to delay the release until 2011 to add some features but it won't be possible.

IF sales are good for the BOB SOW series, you will see a constant improvement of features as the sim progresses thru many addons. Hopefully the community will have the foresight to see that their favorite aircraft, theater, improved features will eventually be available in the SOW series, but they will need to support the developer now not later.
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Old 07-17-2010, 05:00 PM
erco erco is offline
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Incredible update- can't wait to see it in motion. And as others have said, Luthier really ought to be in marketing, he knows how to push a simmer's buttons!

I took part in the beta test for ROF, and, while I can't argue with the developer's decision to release an unfinished game rather than shelve the whole project, my experience with the beta put me off buying the game, which I had fully intended to do. I'm still interested in ROF, I gave the demo a whirl a few months back, but I'm still not impressed with the game. Sure, the graphics are great, lots of people are enjoying it, but it still doesn't feel polished enough (seriously, no SLI support?) for me to bother with.

Oleg & Co are 100% right to only release what is working 100%. If that means some features are cut (initially) from the release, so be it.
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Old 07-19-2010, 07:55 PM
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Urufu_Shinjiro Urufu_Shinjiro is offline
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Quote:
Originally Posted by Chivas View Post
The SOW developer has stated many times he must release the sim as soon as possible for financial reasons. He has also stated in the Russian forums he would have liked to delay the release until 2011 to add some features but it won't be possible.
Can anyone get me a link for this statement?
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Old 07-18-2010, 08:48 PM
Wolkenbeisser Wolkenbeisser is offline
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Phantastic shots! Fingernailbiting here, just as it was back then with old IL-2.

Is there someone else out there, who stops breathing while clicking on the newest friday-update?

Just great! Thanks lutier (and all the staff around Oleg).
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  #6  
Old 07-18-2010, 08:53 PM
Romanator21 Romanator21 is offline
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Last week's smokes were rather strange to me, but the flames coming from the Wellingtons look spot-on. Keep it up Oleg and Company!
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Old 07-19-2010, 12:03 AM
GHOST GHOST is offline
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I do a lot of reading and not much posting, but i have noticed a lot of interesting talk about the fire. I came across this video and i thought all of you would be interested to see it.

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Old 07-19-2010, 03:01 AM
nearmiss nearmiss is offline
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It isn't so sweet when you see it happening in the real world.

THanks for the video
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Old 07-19-2010, 06:34 AM
Sutts Sutts is offline
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Quote:
Originally Posted by GHOST View Post
I do a lot of reading and not much posting, but i have noticed a lot of interesting talk about the fire. I came across this video and i thought all of you would be interested to see it.

Great footage Ghost, thanks for posting. Interesting to see how the amount of smoke fluctuates. I guess the fire burns richer and more smokey (less efficiently) when larger quantities of fuel are dumped out and more intensely with less smoke when the fuel flow reduces. The intermittent bursts of fire in the smoke stream were also interesting.

It would be nice to see variations like this in the game.
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Old 07-19-2010, 09:16 AM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by GHOST View Post
I do a lot of reading and not much posting, but i have noticed a lot of interesting talk about the fire. I came across this video and i thought all of you would be interested to see it.


This, paired with the colour ww2 footage I posted last-week shows that, whilst Olegs smoke may not be wrong, clearly it is a bit OTT using it in what we may feel is the norm when the A/C is on fire. I mean, the smoke here looks a lot like WoP to me, and WoP is an arcade sim that goes overkill on the damage. Whilst the fire here looks awesome, this smoke is still not good enough for 2010 I don't think. I am of the opinion that posting the same damage effects will just make us feel that this is the only type of smoke that will come out when an A/C catches fire. Whether this is true we can only guess, but I still would like to see all the different types of damage smoke to prove my current ideas wrong.

If anyone is interested, I can post the colour footage again for comparison.
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