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7,62 Tactical action game, sequel to Brigade E5

 
 
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Old 07-11-2010, 08:25 AM
R@S R@S is offline
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Quote:
Originally Posted by Geralt View Post
Here it is more of them
00:00.023 ERROR [0] .\Parser\TextParser.cpp (683) Error parsing : '' found, int expected
03:18.859 ERROR [1] .\Parser\TextParser.cpp (683) Error parsing : 'WillBeHit' found, int expected
These are very common in the game and doesn't cause any serious problems, and the WillBeHit error only occurs once when the game is newly installed. The other one is a misplaced " that I've tried to find but it still eludes me. But it's not a big issue so i've learned to live with ti.

Quote:
Originally Posted by Geralt View Post
54:27.690 ERROR [0] .\Quests\E1p\e1pext.cpp (284) Interlocutor not found by GUMID: -1
This happens when the engine can't find the INI file for an NPC or the NPC's INI file has been altered in some way. But since you're playing vanilla it's weird for that to happen. I know that this causes a CTD, often when you try to leave the sector where the NPC is located.

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Originally Posted by Geralt View Post
02:04.448 ERROR [0] .\Monster\m_general.cpp (5557) !HealingObject
48:33.032 ERROR [0] .\World\Squad.cpp (230) Target deleted. POPing task.
These two are new to me, from what I can tell they're prolly a result of the memory leak, but I'm not sure.

Is the game more stable since you started playing in shorter sessions? Or do you still get CTD's as often as before?
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