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#1
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That toroise can't penetrate the front of the Jagdtiger. The best you can do against the Jagdtiger is disable its gun or flank it. The Jagdtiger should last about 15-60 minutes before giving in to a shot from the side or rear.
A T34/76 against a Panther never did it for me. I take a T34/57 or T26 and hit the rear. All tanks have a unique property and flaws. The IS3 is fast and can take most hits, the King Tiger has a good gun but slow turret, and the T29 has a good gun but is overall very slow. You just need to use the tanks right, using set tactics for each nation. USSR = Fast tanks and infantry rushes. Germany = Strong durable tanks followed by infantry. USA = Many good medium tanks side by side. Great Britain = Artillery followed by light tanks. Japan = Heavy mortar support, cheap tanks covering infantry with AT mines. |
#2
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yeah but I just think scoring a hit to the flank of tanks is way to hard. I mean had so many times where for example a Tiger 1 was not able to penetrate the side of the IS1, IS2 etc. Or a T34785 could do no damage to the Panthers side, regardles of a clear hit. Only cause the game decided that the shell had not enough "force" to punch trough the armor. Thats the thing when you try to play the game somewhat with realism in mind ... took me some time figure out that MoW has more or less its own rules.
I mean I am not saying that everything should be simply like in real otherwise the Pak44 would simply rule the battlefield. But side shoots should be somewhat more obvious. That would also force people to not just spam the heavy armor as you would loose it faster. |
#3
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Getting a hit on the side of a tank is easy. Just drive next to its side and shoot at it. If all else fails, just throw something at the tank, like a grenade or TNT. A Tiger or Panther you might have a hard time against.
Just shoot the thing and hope it blows up. |
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