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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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As I recall in Germany swastika is outlawed.
The swastika has very negative connotations for Russia and Europe, and the most of the world. |
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#2
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here in argentina you can buy mein kampf in anyere book store. and anothers boocks too.
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#3
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Please, not another swastika debate. These never end well.
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#4
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There is no point in debating anyway. Oleg has already said no swastikas. End of story.
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#5
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Quote:
There in Lithuania, not only Nazi but also Soviet symbolic is prohibited. You can be jailed for CCCP on your t-shirt European politicians are overwriting history. It seams we will have WW3 soon 'Those who do not remember the past are condemned to repeat it.' George Santayana What he would say for us today? |
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#6
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Can we please stop going off-topic yet again?
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#7
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Okay, back on topic.
Oleg, as this is a forum thread dedicated to asking you questions, can you tell us about camera effects that will be incorporated into BoB yet? Firstly a screen shot mode with the ability to do this would be fantastic to add: http://gamevideos.1up.com/video/id/14689 Secondly, what chance is there to be able to add cameras 'after' a .trk file has been created? Currently a lot of great fights can be saved, but only with cameras attached to aircraft. It would help a lot to be able to detach a camera from the aircraft and leave it in a static point of users choice while playing back a .trk, or even just to have a button press that lets the user "add camera at this location" while playing back the footage. That one function would make a world of difference to movie-makers. So, is there a chance of answering any of the above and also adding a Photo-mode? Cheers, MP
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#8
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Will AI gunners be commandable?
For me nothing is more irritating than flying low to avoid being spotted by the enemy than to suddenly have your front or tail gunner announce to the world that you are coming. Will the gunners be able to tell the pilot which direction the enemy is attacking from? Again jumping around gunner seats to spot which way the barrel is pointing is not very immersive. The gunners should be able to say, bandit high, 12,o clock and you should be able to order them to hold their fire. Last edited by Bobb4; 07-16-2010 at 08:12 AM. |
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#9
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I have scanned a lot of stuff here, but still no one said (i think) if buttons are to be programed as we wish. Like mr tuplanola refered in his post: "flexible button configuration with multiple modes for each button (like switch/toggle/cycle or snap/pan/reset)"
Does any one has a hint on this? |
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