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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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Quote:
but I did try compacting the slots, so far I can squeeze a maximum of 24 4 rows and 6 columns. Use it on my customized Lion mk2 |
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#2
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Last edited by raresdan2001; 07-06-2010 at 07:24 PM. |
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#3
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Yay!
My Lion Mk3 now has custom decal! |
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#4
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I kind of new at this whole modding thing (actually I started only a few days ago), but I encountered a problem when I was trying to add a Walrus as a buyable ship. I don't know how I did this, but I somehow disabled docking with stations and using portals. Does anyone has any ideas on how I caused this problem and how to fix it?
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#5
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Silly me
![]() Apparently I forgot to add a comma in one spot. Who knew one missing character would cause so much trouble. |
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#6
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Could you please tell me how you got the Satan ships? I know you modded something in the .xml files |
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#7
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btw guys, is SW1 modable or not?
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#8
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Shoudl be just as its the same enf=gine in 1 2 and 3 more or less
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#9
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need some help. I'm trying to mod weapons stats, but everytime i do a changes to modules.xml i have no weapons at game start... what i'm doing wrong? (its for SW1)
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#10
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If you only change the numbers, seems like a problem with editor. Which one do you use? I suggest notepad2 or notepad++.
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