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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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The smoke at first glance seemed excessively dark/large to me but I was surprised to find how closely it matched some pics I shot at Oshkosh last year: ![]() ![]() ![]() I'm pretty sure these are fuel 'bombs'. |
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#2
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Hate to state the obvious, but it looks then like the SOW flames should be less hard-edged and more connected to the smoke, blending more smoothly into it. In reality it's the density of the smoke
in the foreground that gives the flames behind them the appearance of being hard-edged. As you say though, the technology might not allow that. |
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#3
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#4
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__________________
"A witty saying proves nothing" - Voltaire |
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#5
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Smoke looks spot on.
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#6
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Have any of you seen the smoke from an aircraft explosion? Perhaps more simply put, the smoke from any fire where oil and fuel are mixed? Added other petroleum materials? Here's some perspective: The aircraft I fly has engines that burn at over 800 C. That's contained combustion with metered fuel and controlled air provisions. An exposed heat source to the elements, mixed with it's own volatile components and fluids, will certainly produce extremely thick, dense, and nasty smoke -- with terribly hot fires associated.... Oleg, looking great. You guys seem to know a thing or two about aircraft in every respect. Constructive criticism is good only when it contains intelligent insight.
I can't wait for your product to come on line. Guaranteed purchase from me. |
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#7
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Beautiful smoke and fire effects.
And to keep it simple, watch: I assume the SoW : BoB WIP smoke and fire effects showed in the screenshots are very like the fire and smoke after the P-38 crash in video (1:20)... Perfect work! |
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#8
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there was different smoke types in il2, white, thin black, heavy black, etc why wouldn't there be in BoB?
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#9
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In one of the very early videos (i think you can find them in your IL2:1946 DVD) there is some footage of both of these. In one case you could see the ammunition belts moving. In another part of the video there was a rear gunner view from a Stuka and the gun position was rotating. Mind you it was not ingame, just some animations in the 3d editor, but it was there from the beginning. I don't know if it will make the release (maybe it's too heavy on processing power, who knows?), but the ability to do it is obviously there. I'm guessing we'll see a lot of features like these get enabled in later patches during the life of the simulator, as the processing power of the average PC rises, just like we got options like water=3, etc in IL2. |
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#10
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Cool! My first Oshkosh ever. I was there for two days and could only see a fraction of it. Hoping to go again soon.
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