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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Can't wait to see it all moving... |
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#2
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The Stuka crew seem very undisturbed about their Stuka being shot to pieces.
One would expect the crew to at least look at the aircraft attacking them and show some sign of panic or emotion. These germans don't seem to care. I'm sure this will be fixed in the final product but now they look a bit uninvolved. |
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#3
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#4
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Not sure if the wings of the other planes flexed that much aswell, especially the short and "compact" wings of the 109. Would be great to have this in the sim, still no priority for me and i doubt we'll get that anyway. |
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#5
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Wonderful pictures Oleg!
Two questions which cannot be answerd by analyzing static screenshots: 1: Will there be wing-flex? I know that WW2 fighters had very stiff wings, but ALL wings flex, and seeing this flexing from the cockpit adds seriously to immersion (optical feedback for g-load, turbulence and atmospheric effect induced by high speed combustiuon of airborne munitions (Flack). For an example of extreme wing flex, see below at around 3:50: I believe that the simplest way to introduce wing flex would be to add a gpu vertex translation, warping the complete aircraft slightly. 2: Will the damage visuals include semi-attached bits and pieces (flaps /ailerons antennas) fluttering in the slipstream? Looking forward to the reply. Flutter (which could also be visualized nicely using wing flex geometric modifier, although only if combined with motion blur, since wings of WW2 stiffness are reduced to a blur (high frequency flutter) just before they disintegrate completely) Last edited by Flutter; 07-04-2010 at 03:31 PM. |
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#6
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Oleg's previous answer to this was -
"When we will have in future the planes where it is visible in reality – probably yes. But say on Ju-88 – it is invisible (at least in flight with high G for sure)" http://forum.1cpublishing.eu/showthr...flex#post28675 |
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#7
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