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| King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess. |
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#1
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i hope they wont make each unit as good as the other... or else it wont make any difference, a bear or a black dragon... games need crap units crap spells.(it may sound weird but its true)
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#2
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I agree with @Heroe. If all Units/Spells/Items were equally good, you wouldn't know which to choose. It would just create unnecessary confusion. This way, if you want to ease it for yourself, you can choose stronger units and if you want a challenge, you can choose weaker units.
By the way, I still haven't seen a unit in KB that totally suck. Even the worst of them have at least some advantages. May the Devs keep up the good work in Corssworlds as Well. |
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#3
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cant wait for crossworlds. I hope it will contain many bosses.Damn in AP bosses were fun to fight, especially driller on that bridge.I wished he went even more far and far away.. Epic boss.
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#4
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It's not about making all units equally good. Is that even possible?
It's about giving the sucky units more of a fighting chance. I'd be quite satisfied with giving these sub-par units an extra boost, perhaps something in the vein of the zombie's pass ability. |
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#5
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I know what you're trying to say and I mostly agree with you.
Several units are too weak to use... But that still doesn't mean that they can't be a real pain in the ass when your opponent has them. And I'm not saying that they shouldn't make them a little stronger. I too would love to see some of those units have cool talents, or at least better stats. I would also like to say that there are also some too strong units on AP. TL was better balanced and therefore more of a Challenge (On Impossible) than AP. I hope we understand each other, |
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#6
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Why am I not surprised I didn't get an answer to my question as to whether this game will be available on hard copy: initially, later, or never??
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#7
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Zechonophobe,
Reading between the lines here...Seems like you want the new expansion designed to conform specifically to your style of play! The beauty of TL and AP was/is it's ability to accommodate almost any style of play! Sure some units are lame but as others have already pointed out, when an NPC has 1000's of them, they present their own unique challenges! And because of most of the things you want changed, the game has excellent re-playability! Hopefully the Dev's will use the same commonsense that has already produced 2 winners and give us a 3rd installment at least equal in fun as the first 2! |
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#8
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Quote:
http://www.ebgames.com/Catalog/Produ...oduct_id=78455 |
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