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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Dear Team Daidalus i request a special army for pacific teatre.....
Who is this? ![]() yes Japanese Sensuikan Toku, aircraft-carrier sub. whit catapult sistem. loock this.... real information.....http://en.wikipedia.org/wiki/I-400_class_submarine tankyou Daidalus team.loock this japanese airplane whit actenction is Fac-Simile to REGGIANE 2005 yes remember ITALY and GERMAN project esport in Japan during ww2. Last edited by Xilon_x; 06-25-2010 at 11:04 AM. |
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#2
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@ Xilon. A long time ago I saw on National Geographic a documentary about the I-400, that sub. The Japanese wanted to bomb LA, San Fransisco and other cities with "bio-bombs". The Japanese tested some bio-weapons in China in the 1930's. The Japanese thought that conventional weapons wouldn't work because they looked at the BoB and Britain didn't surrender, so they thought that bio-weapons would have more effect, but the project was very expensive and the allies were winning the war already.
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If you are insecure: use more bullets. |
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#3
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Oh yes,that´s a good one,and I´m not sure,but I guess it went throught production?
Another two things for 1946 would be Graf Zeppelin with Ju-87C and Bf-109T and the Aquila,with the Reggiane with a hook. I know people will say "to the hell with those",but I believe ground objects mustn´t be so hard to work,and Bf-109 and Ju-87 will need small tweaks. I-400 idk,it will need the M6A Seiran. But all those would be a great surprise in IL2.As you see,I love naval engagements. EDIT Oh,there were another carrier submarine,the I-15,and the E14Y,a recon plane. Last edited by bf-110; 06-25-2010 at 10:28 PM. |
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#4
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Hello to all
It is possible to add when in LAN game the other players can view the movements of your plane, I mean all the control surfaces. ![]() In my case I play with four players, I am the pilot in a B-25 and the other 4 are my gunners. If I start one engine, none of the other players see the engine moving, only after I start the second engine. If I move the control surfaces the other players doesn't see that movements. Even the map doesn't update when I reach a point, the other players only see the guided line started in the original started point. The airplane in the map is correct, not the navigation line. I have a list of things that does not match: * Ailerons = No * Rudders = No * Elevator = No * Engine = Yes * Engines = No * Folding wings = Yes * Arresting hook = Yes * Open canopy = Yes * Lights = Yes * Map = Yes and No (only the airplane is correct, the navigation line don't) * Guns = Yes * Landing gear = Yes * Bomb bay door = Yes I know could be a matter of frame rates, but at this time the computers are better and better every day and less expensive, so they are capable of perform such tasks. Thank you. |
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#5
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P-38L: It's not a matter of frame rates, but way back it was removed because of excessive network traffic. If it can be reinstated I don't know.
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#6
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TD, long ago I have e-mailed you with a J-aircraft article regarding the A6M2 speed witch is surely incorrect in IL2 but didn't have any answer.
So again here is the article: http://www.j-aircraft.com/research/r...erformance.htm Also, I already inform you that the Ki-84 speed of 687 km/h does not reflect even the highest Japanese standard with 95 octane fuel. This speed was only obtained in post war trials with 120 octane. In the best conditions Japanese Hayates achived 624 km/h. This information can be found in any source about the Ki-84. Any word about make these corrections for the incoming patch? |
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#7
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This is a secondary work, but a correction of the Japanese planes cockpit colors, witch most are incorrect would be very welcome.
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#8
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Quote:
This would be great, would love to see it 'reinstated'. |
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#9
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Hello all,
I would like to add a few requests for some of the later patches, if I may... 1) In the difficulty settings, would it be possible to add a Partially Unlimited Ammo" selection to the Limited/Unlimited ammo setting, where gun/cannon ammo is unlimited but disposable stores (bombs, etc) are not? We currently play with a lot of first-timers or inexperienced pilots on our server(getting them hooked on IL-2), who are often discouraged by playing with limited ammo because of their n00b gunnery skills. Having unlimited ammo on helps this but presents a problem when bombs and such are required since those are unlimited as well and are always present, seriously degrading performance (this will likely be a bigger issue once 4.10 is out). 2) CG upgrades for existing aircraft including (I'm not sure if you have these planned or not): He111 (the wheels are too small a diameter, please enlarge them to historical proportions at the very least), Ju87B-2 LOD0 rear gunner station is not accurate when viewed from the outside, IAR80 series needs new wheels and a high-resolution default skin (I believe the unlicensed modding community has already done this, maybe they could contribute?), the Fi156 & R-10 could both use an exterior LOD0 CG update like you guys have done with the Hs129 and Ju88. There are likely many more planes from the original IL-2 that need an update as well(MiG-3, Ju52, DC-3 variants, etc). 3) Flyable Hs123 and AI Hs126. I have detailed resources from the original maintenance manuals, flight manuals, and handbooks (including information needed for building the damage model) for both of these types. I will be happy to make them available should you decide to pursue these. Cheers, Fafnir_6 |
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#10
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I would like another intermediate step: limited, but higher ammunition setting. Twice the real load, for example. Generally speaking, I would like all possible intermediate options, to make the learning curve less steep by offering more incremental steps. This should be beneficial to bring in new players. Thank you, TD. |
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