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IL-2 Sturmovik The famous combat flight simulator.

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Old 06-22-2010, 10:58 PM
JVM JVM is offline
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Oh, I understand...but visibly some modellers were not completely aware of the finer details of the structure of what they were modelling...and Damage Modelling is an art which goes far beyond 3D modelling...a bit closer to aeronautical engineer, maybe?
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Old 06-22-2010, 11:08 PM
SaQSoN SaQSoN is offline
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Quote:
Originally Posted by JVM View Post
Oh, I understand...but visibly some modellers were not completely aware of the finer details of the structure of what they were modelling...and Damage Modelling is an art which goes far beyond 3D modelling...a bit closer to aeronautical engineer, maybe?
To my knowledge, on all SoW:BoB models visual damage is modeled respectively to the materials the damaged parts were made of in RL and to their physical properties. Besides, some of the 1C modelers are former aviation industry engineers with experience in airframe design and material strength. So, they know very well, how materials in general and airframes of different design in particular behave/look like under damage.

So, here I wouldn't worry. Within the general game limitations the visual damage will be modeled as close, as possible to the RL and, certainly, will depict the physical damage modeling with the highest possible fidelity.
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Old 06-23-2010, 04:34 AM
nearmiss nearmiss is offline
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Several very nice improvements

Trees are placed next to the edges of the roads and streams.

This is so much an improvement over Il2.

Will ground vehicles be able to travel over countryside, passing around obstructions?

Can boats travel up and down waterways?

Is artillery now able to shoot over hills and obstructions?

Is artillery shooting distance comparable to actual distance?
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