Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Rig'n'Roll

Rig'n'Roll Truck racing game, sequel to the famous Hard Truck series. Drive authentic trucks along real Californian roads, deliver cargo, take part in truck races or establish your own cargo transportation company.

View Poll Results: What Do You Think About RnR?
I Love It (needs very little improvements) Please explain. 9 9.68%
I Like It (needs some improvements) Please explain. 40 43.01%
It's OK (needs a lot of improvements) Please explain. 30 32.26%
I Hate It (needs vast improvements) Please explain. 14 15.05%
Voters: 93. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #1  
Old 06-19-2010, 02:24 AM
Pete379exhd Pete379exhd is offline
Approved Member
 
Join Date: Jun 2010
Posts: 20
Default

Quote:
Originally Posted by veemaxis View Post
There are only two things that disappointed me in this game, the trailer physics (which in German Truck Simulator is a lot better) and the number of gears, I expected to make an "L" with the semi + trailer without having it sliding sideways and also a 10, 13, 15 and 18 speed gearbox, not a 5 speed one, which is kinda lame sometimes, specially when you're going from Bridgeport to Mi-Wuk Village, I love that steep hill road, but the gears screw the engine power even using the Cummins 565 that I use.

As for the rest of the game, it is more than expected for me.
I guess maybe I'm to hard on game designers I love the graphics and most of the other features. But a 600 horse cat not pulling a hill is rediculous in my personal opinion. I've got a theory on the transmission issue though. they were going to make it compaitible with the logitech G27 wheel which only offers a max of 6 speeds. So that might be why they limited us to 5 gears but who knows. I'd like to grab an eaton 18spd shift tower, pedal assembly and steering wheel out of a tractor that was totalled and have my uncle design a system compatible with trucking sims. he's a computer wiz and could probably do it but there's a limited market and it wouldn't be cheap. be nice if I was smart enough to design a game...it'd take 20 years though
Reply With Quote
  #2  
Old 06-19-2010, 04:38 PM
veemaxis veemaxis is offline
Approved Member
 
Join Date: May 2010
Posts: 18
Default

Quote:
Originally Posted by Pete379exhd View Post
But a 600 horse cat not pulling a hill is rediculous in my personal opinion.

I've got a theory on the transmission issue though. they were going to make it compaitible with the logitech G27 wheel which only offers a max of 6 speeds.
1 - Well I agree with that, alhtough I rather Cummins engines, 600 hps should be able to pull a trailer up in a steep hill faster than 35 ~ 40 mph.

2 - Even though the G27 has only 6 gears, they could've applied in the game a special key to shift from low to high gears, pretty much as it is done in a real semi, you gotta press or release a lever/key/switch to change from low to high range, then you could have 6, 12 and 18 speed gears.

EDIT:
I just remembered, another thing that annoys me sometimes is the speed that most of the cars go around a turn, I mean, some of the turns, even the sharper ones, you can make it with your semi and trailer at around 30 ~ 40 mph without any problem, but the AI cars tend to make them at 10 or 15 mph or even less. I've lost lots of deliveries because I couldn't make'em on time due to be stuck behind a car that slow...

Last edited by veemaxis; 06-19-2010 at 06:59 PM.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:25 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.