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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 06-18-2010, 04:04 PM
Oleg Maddox Oleg Maddox is offline
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Join Date: Oct 2007
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Quote:
Originally Posted by philip.ed View Post
So Oleg, how are colours going to be modelled for the fields. Is the scenary going to be fluent, in the sense that if I drove down any of the roads, there wouldn't be trees in the roads or the fields will all fit together well?

Also, I know the trees are all WIP but look at this:


focus on the bottom right-hand corner of the shot, at the hedges are clear. Also, notice the open space; the landscape is not at all cluttered

1. Photo is too much saturated.
2. Yopu may see already that we have all roads clear, even in forest under the crowns of trees. However we have not yet bridges. This is also great manual work to place them in the right places of the rodas and rail roads (and some part auto). The dark lines on the map on the shots - rivers. Also I noticed in the text of update that we have some glitches that we should correct till end (means some glitches of textures as well).
3. Repeating: for our textures we use satellite data and photos of WWII time - mix. That to make it looking not like it is now, but more close to WWII time. And really it is not easy to find all things now for all surface of the map.
 

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