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King's Bounty: Armored Princess Sequel to the critically acclaimed King’s Bounty: The Legend.

 
 
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Old 06-16-2010, 12:58 PM
Rhygadon Rhygadon is offline
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Join Date: Feb 2009
Posts: 26
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Quote:
Originally Posted by bladeking77 View Post
Well, how about this (Both for TL, and AP):

-First condition is that you play on Impossible.
-Second no Retreating, no Loading once you go trough a scenario you don't like (eg. you lose too much army, so you load and play better next time.) and no losing ( you can lose army, but not all of it, so you wouldn't get the Defeat screen. )
-No kiting of course.
-You can use any Spells, Items and units you like.
I can see the theory behind this, and it makes sense, but I think I want to go in a different direction. Impossible+no-reload calls for careful, technical play, which is what I'm trying to get away from (though it's my natural style!).

I do think I'll adopt a ban on "scouting combats", though - in other words, no entering a fight just to see how tough it is or to test out a strategy, planning in advance to reload. I won't start a fight unless I plan to finish it.
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