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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 06-15-2010, 10:43 AM
HFC_Dolphin HFC_Dolphin is offline
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Quote:
Originally Posted by Hecke View Post
As far as i know there needn't be anything done with the 2D source.
The *shit* where you need glasses is outdated anyways.

autostereoscopic displays do it other ways so theres no need to code anything dont they?


Hecke
I have the same question myself.
I'm not talking about 3D with glasses, but this new technology that's coming with TV's as well.
So, the question is: does it need coding, or is it just a matter of monitor+vga?

If it's the first case (needing coding), then anyone knows if 1C is working on it?
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Old 06-15-2010, 01:17 PM
KG26_Alpha KG26_Alpha is offline
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Why ask the same question when I have given the links for your answer.

You need to read what's been replied to you.

You eyes cannot see three dimensional from a flat 2d surface without changing your vision with filtering.

LG is currently investigating the use of Parallax barrier images, Lenticular technology and holographic technology in the hope of creating glasses-free 3D .

Also:

Get past the sponsor ad for the video.

http://www.technologyreview.com/video/?vid=579





.

Last edited by KG26_Alpha; 06-15-2010 at 01:26 PM.
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  #3  
Old 06-15-2010, 01:45 PM
HFC_Dolphin HFC_Dolphin is offline
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Pardon me KG26_Alpha but I asked for an answer about BOB+3D, not 3D technology in general, nor the links to NVidia's and ATI's websites.

Thanks anyway.
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  #4  
Old 06-15-2010, 06:21 PM
Hecke
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tridelity already have autostereoscopic displays that dont need any glasses.
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  #5  
Old 06-15-2010, 09:24 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by HFC_Dolphin View Post
Pardon me KG26_Alpha but I asked for an answer about BOB+3D, not 3D technology in general, nor the links to NVidia's and ATI's websites.

Thanks anyway.
The questions mute as the BoB what you call it is supported for 3d by the Graphics card manufacturers as I have posted above.

The gaming industry don't need to make 3d renders as the graphics software handles this unless the game is completely dedicated to 3d there's no need.

Thanks anyway.

Quote:
Originally Posted by HFC_Dolphin View Post
Anyone knows if BOB is built to support 3D?
I guess within the next couple of years 3D will be a must in the game industry, so, will we see it in BOB as well?
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Old 06-16-2010, 08:54 AM
HFC_Dolphin HFC_Dolphin is offline
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Still, I'm not so sure that this will be the case.

Anyway, I hope someone who actually knows from within about BOB will let us know about this!

Maybe Oleg or Luthier could enlighten us?
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  #7  
Old 06-16-2010, 09:49 AM
Baron Baron is offline
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If this is what u are talking about, it has nothing to do with the game itselfe, its the monitor thats doing the job and i imagine it will cost u a arm and a leg (litterarly)when its out on the market

http://www.technologyreview.com/video/?vid=579


As for 3D in its present form (as stated befor), it has nothing to do with the game itselfe either.


No point in asking Oleg since they havent got anything to do with it in either cases.
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Old 06-17-2010, 05:23 PM
beazil beazil is offline
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Anything that supports D3D is going to support 3d technology available currently from Nvidia or from ATI (and likewise IZ3D). The limiting factor currently with IL2 is rendering is done via opengl. For some reason the aforementioned manufacturers who USED to know how to do 3d via opengl seemed to have forgotten how to do so.

How convenient. But to answer the original poster's question - D3D is presently supported by Nvidia for 3d vision and IZ3D's solution. ATI will be supporting d3d 3d via bitcauldron's glasses reportedly available later this summer. Since BoB will be rendered via d3d, if you utilize one of these solutions (and have the requirements) you can and will be able to play in 3d.

Make sense? I hope that helps a bit.
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  #9  
Old 06-23-2010, 08:52 AM
Korn Korn is offline
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Quote:
Originally Posted by HFC_Dolphin View Post
Still, I'm not so sure that this will be the case.

Anyway, I hope someone who actually knows from within about BOB will let us know about this!

Maybe Oleg or Luthier could enlighten us?
Maybe this will clarify things for you:

Games today are already 3d, what you see on your screen is like an image from a camera filming in a three dimensional world, the game world. So the problem is not for the game developers to make their game 3d (all games today already are, except maybe some odd indies), but to show the game world in 3d, as it actually is.
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