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| Mods Men of War mods and other improvements |
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#1
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Quote:
Example: Frontline map Choose one of 3: Sandbags - 25 points Trenches - 50 points Bunker - 75 points Chose only one of those and it will spawn on the pre designated area. |
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#2
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Eh, nevermind
But I wish the RPG single player bug was fixed. |
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#3
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This problem has been fixed in DCG v2.4.
Being able to purchase bunkers aint nothing we have planned to add, sorry. ~Zeke. |
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#4
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#5
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Hi there...
currently now im using patch 1.17.5 after i compeletly install i got this define not found (esdlreader.cpp,326) -------------------------------------------- >>> main >>> file"/set/stuff/gun/152mm_m10t" > file"set/set/gun/152mm_m120a" 24 ("overmatch_128mm") 25 } Men of war -v1v17v5 - mp 2010.04.09 07:36 - 0x00000000 so what should i do now? plz HELPPPP!!!! |
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#6
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If you are using it, do not use the Rangefix minimod. The current release of DCG and its minimods, are only fully working with 1.11.3 version of the game. However, if you don´t use the minimod Rangefix, DCG main program, vehicle, map and infantry packs do work with the 1.17.5 version as well.
~Zeke. |
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#7
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but sorry to trouble u again.. i got this error mxg again after restart... >>>>> Main >>>>mp.thread_single.exec >>>> Mp.thread_single.exec >>>thread.exec >>> Thread.exec >>clock thread >file "/interface/action/round_sandbag.set" > File "/ interface / action / round_sandbag.set" 12: [plant "sandbag_woodbeam1_round" 12: [plant "sandbag_woodbeam1_round" default "sandbag:woodbeam1_round" forward"] default "Sandbag: woodbeam1_round" forward "] 13 ] 13] 14 [ if props "round_sandbag2" 14 [if props round_sandbag2 " 15 [plant "sandbag2_round" default 15 [plant "sandbag2_round" default "sandbag2_round" forward] "Sandbag2_round" forward] 16 ] 16] any solution?...
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