![]() |
|
#1
|
|||
|
|||
![]()
It would be nice to have system specs, but there are several reasons that come to mind as to why Oleg & co haven't released them yet:
(a) The game isn't as finished as Oleg hoped it would be, so it is too soon to even guess. (b) The game is still undergoing beta-testing, which will determine the minimum practical specs. (c) Oleg knows what the specs are, but can't release them for contractual reasons. (d) Oleg knows what the specs are, but wants to hold them back until more details about the sim can be released, for maximum impact. (e) Oleg knows what the specs are, but doesn't want any potential competition to know them yet. I'm sure there are other possibilities... |
#2
|
|||
|
|||
![]()
I'm sure at this point in development the developer has a pretty good idea and its probably high, especially as feature rich as this game engine is. I would imagine any developer would want to widdle that figure down as much as possible with game engine optimizations, before giving that information out. The lower he can optimize the more possible game sales.
Giving out a high system specs announcement at this time would be counter productive. He can't ring out every frame rate until the sims is basicly done with all features working together. |
![]() |
Thread Tools | |
Display Modes | |
|
|