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Men of War New World War II strategy game

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Old 06-05-2010, 04:29 PM
KnightFandragon KnightFandragon is offline
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I wish tanks had thier smoke shells to =D Smoke is like the one thing that is missing from this game that is keeping it from being the ultimate WWII RTS =D Id love nothing more than to be able to launch a mass assault w/ Halftracks, that dont die to 50cals, a few tanks moving up while the infantry use it as cover, some mortars in support and a nice pre-attack air strike of P47s or Stukas....w/e haha. I can almost do it in this game but thre is no smoke to cover my advance....those panzy infantry smoke nades dont count
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Old 06-05-2010, 05:24 PM
Crni vuk Crni vuk is offline
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I agree more and better smoke systems would be welcome. Using the smoke grenades just doesnt cut it for me. They can be very helpfull. But using it is very limited. Particularly since the yield of them is to small. Artillery could fire a heavy smoke shell that could really blind or cover a whole area.

something different though, is it normal that one can sometimes not see enemy artillery firing ? I noticed that while gaming that I can see the enemy artillery when its firing and sometimes I would see nothing at all. Has that something to do with how close your troops are to it (so they could hear and see it eventualy) that you can know its exact location ?
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Old 06-05-2010, 06:22 PM
KnightFandragon KnightFandragon is offline
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Quote:
Originally Posted by Crni vuk View Post
something different though, is it normal that one can sometimes not see enemy artillery firing ? I noticed that while gaming that I can see the enemy artillery when its firing and sometimes I would see nothing at all. Has that something to do with how close your troops are to it (so they could hear and see it eventualy) that you can know its exact location ?
I guess, thats all that I can figure out from it. Sometimes ill see tanks sitting out a long ways out where otherwise I wouldnt and even at times Ive seen, for a very breif second when my opponent deploys a vehicle. It flashes on the minimap for like a second then it goes away. It must be that infantry can see it if they have a good enough view or something
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Old 06-21-2010, 10:07 AM
Korsakov829 Korsakov829 is offline
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Quote:
Originally Posted by KnightFandragon View Post
I wish tanks had thier smoke shells to =D Smoke is like the one thing that is missing from this game that is keeping it from being the ultimate WWII RTS =D Id love nothing more than to be able to launch a mass assault w/ Halftracks, that dont die to 50cals, a few tanks moving up while the infantry use it as cover, some mortars in support and a nice pre-attack air strike of P47s or Stukas....w/e haha. I can almost do it in this game but thre is no smoke to cover my advance....those panzy infantry smoke nades dont count
Use creeping artillery/infantry tactics.

As for when you see a vehicle spawn on the map, its not easy to fix if you can. What happens is this:
1. Your enemy calls in a tank
2. Tank spawns first
3. Adjusts decals such as camo and texture on said tank
4. Tank crewmen are spawned into tank
5. Tank crewmen are set to play as player 1, 2, 3, 4, 5, etc.
6. Tank is ready all in 0.2 seconds depending on PC speed.

The reason you see the tank is because of 4 mainly, along with another string of ordered commands such as AI tweaking and such that cost tank spawning a extra tenth of a second.

Last edited by Korsakov829; 06-21-2010 at 10:17 AM.
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