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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 06-05-2010, 07:28 AM
Trucidation
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I thought just lowering the dmg output of those pulse lasers would be easier than trying to improve everything else? The mothership performs too well in combat if you have a good firmware. I've come to dislike fighting near the mothership since it does too good a job of destroying hostiles and leaves little for the fighters to do.
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Old 06-05-2010, 09:59 AM
sidius sidius is offline
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Join Date: May 2010
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hmm seems like I've made something wrong while making those new weapons
every time I start new game the game crashes at choose specialization window (it crashes when I click, but I also can't see pilot picture, description and perk tree). Don't know what is causing this, because I was messing just with trade scripts and modules.xml and m_bs_modules.loc..

according to ScriptErrors.log, the error seems to be in FloodTradeStation.script in the line I haven't changed at all
maybe there is just a limit for weapons for the market. default is 64, when I had 76 it was OK, now I have 80 and it's buggy.
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