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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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We'll give you the benefit of the doubt and just assume you were joking.
Aviar
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#2
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basically... during the day, any given day, (till around 10PM) there's usually 300-500 people online, there's 64 player servers that are usually pretty full... at night (11PM-3AM) it dwindles down to around 100-150 people online any given night... then it starts picking back up as the aussies and asian community logs in... either way, there's always someone to shoot down.
and wings of prey is not a flight sim, its an arcade game, nobody who likes IL2 would leave for it, because tis a totally different genre of game. I live in BC canada, so it'll be the same time zone. Last edited by AKA_Tenn; 06-02-2010 at 02:57 AM. |
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#3
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So in all honesty, would a bunch a new fighter game players get our asses handed to us over and over and over in this community?
What exactly do we need to purchase to be completely up to speed with the multplayers aspect of this game? |
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#4
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basics are 1946 + 4.08m + 4.09m, we're not allowed to discuss mods here, so download hyperlobby at www.hyperfighter.sk and ask the community itself
yea ur gonna get ur ass handed to you by the pros, but don't get frustrated by it, cause it doesn't matter how good u are, there's always good and bad nights.... this game has a very shallow but long learning curve, u can get into it fairly quick, within a couple weeks, but to really get good at it can take years, and depending on ur in-born tallent, you might never get to be one of those guys that people say "gotta watch out for this guy" but practice will yield results, and you will get kills, no matter how bad you were when you started. but... the main thing is u have fun doin it. Last edited by AKA_Tenn; 06-02-2010 at 06:17 AM. |
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#5
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Quote:
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#6
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just patches.
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#7
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I would like to try MP at some point but at the moment quite happy to cut my teeth on SP before I do. I get the impression that MP will be pretty tough and 'realism' settings fully implemented so I am (slowly) learning to adapt to them in campaigns and SP missions with AI at ACE. Didn't know about Hyperlobby so thanks for the link and I will download it and read the relevant info. Hopefully, I will find a few sessions suitable for IL2 novices or with other newbies...
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#8
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Some servers are more difficult and have a greater degree of restrictions (locked cockpit, no icons, etc.) whereas others are more open (virtual cockpit allowed, team or full icons, external cameras allowed, etc.). The ones with more relaxed settings tend to have a greater mix of players with the inexperienced and the experienced mixed in together. On servers like UK-Dedicated the regulars tend to be very helpful although if they find you in their sights you're still dead
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Find my missions and much more at Mission4Today.com |
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#9
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Joined several games and really enjoyed it - only managed one kill but not put off! Some games are straightforward with colour coded icons making it easy to spot friendly from foe but can someone explain how you ID a foe in sessions that don't have icons? I navigated to an area that I was suppose to defend but upon entering the fray hadn't a clue who I was supposed to shoot....
![]() Also, do you have to land for re-arming and to be awarded your kills? |
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#10
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The no-icon servers are definitely not a friendly place for beginners. Figuring out who is hostile before they start shooting (usually a good indication) is difficult, and not something I'd be able to give reliable advice on. I'd stick with servers that at least have icons enabled, for now - you have more than enough to learn without that added complication. And yes, you are supposed to land to get awarded points, though to be honest, there are flaws/bugs in the points system anyway, so I'd avoid getting over-obsessed with them, and concentrate more on fulfilling your own objectives. I may have seen you on Hyperlobby earlier, there was a 'SEEXXX' (where XXX was a number) online, and I wondered if it was you. I ended up not flying on HL anyway, but I'll keep an eye open for you next time. |
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