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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 06-01-2010, 12:31 PM
HFC_Dolphin HFC_Dolphin is offline
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Quote:
Originally Posted by AdMan View Post
Ki-84 is probably my fav plane to dogfight with in the whole series
Ultra-uber-super-fantastic plane.
On it, you can "play" cats and mices vs even La7

But of course, the truth is that "Pilots win dogfights. Not airplanes." (read my signature).
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  #2  
Old 06-02-2010, 03:18 AM
AKA_Tenn AKA_Tenn is offline
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the best plane is the one u stick with.... just choose one and fly that one plane till u never stall it, till you figure out its querks.

getting shot down... shooting others down... thats all irrelevent because all u gotta do is click refly

and because if you have to ask this question then it doesn't matter what plane your in, just choose one, and fly that one plane for a few months/years, till u feel like you can do anything in it...
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Old 06-02-2010, 04:01 AM
AndyJWest AndyJWest is offline
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I've been thinking about this. Is it better to stich with one plane, and learn all its quirks, or get a more general knowledge of everything?

I suspect the (possibly unhelpful) answer is 'both'. Pick a plane, and learn its limits, and what to do when you exceed them (you will), but every so often, try something different. I've just been flying an (unmentionable mod) aerobatic aircraft I've never flown before, and doing ridiculous things with it that no sane real-world pilot would attempt without months of practice - and getting away with it. I can do this because I've got sufficient confidence in flying many different aircraft in IL-2, and know when to spot the limits of what is feasible, and not go (much) beyond it. If you only learn one aircraft, you will never be able to predict what another one wil do, but if you don't gain familiarity with a particular aircraft, you will never get any real familiarity with the edges of the flight envelope.

In summary, I'd pick a plane, heave it around the sky until you are bored, than find something else to play about with for a bit. Unlike real-world pilots, a smoking crater is a learning experience (which is why I've learned so much )
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Old 06-02-2010, 06:28 AM
AKA_Tenn AKA_Tenn is offline
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Quote:
Originally Posted by AndyJWest View Post
I've been thinking about this. Is it better to stich with one plane, and learn all its quirks, or get a more general knowledge of everything?

I suspect the (possibly unhelpful) answer is 'both'. Pick a plane, and learn its limits, and what to do when you exceed them (you will), but every so often, try something different. I've just been flying an (unmentionable mod) aerobatic aircraft I've never flown before, and doing ridiculous things with it that no sane real-world pilot would attempt without months of practice - and getting away with it. I can do this because I've got sufficient confidence in flying many different aircraft in IL-2, and know when to spot the limits of what is feasible, and not go (much) beyond it. If you only learn one aircraft, you will never be able to predict what another one wil do, but if you don't gain familiarity with a particular aircraft, you will never get any real familiarity with the edges of the flight envelope.

In summary, I'd pick a plane, heave it around the sky until you are bored, than find something else to play about with for a bit. Unlike real-world pilots, a smoking crater is a learning experience (which is why I've learned so much )
yep... thats why i was saying till you feel like u can do anything... and why i said months or years... however long it takes till you feel like u can do anything with it... once you got one plane down, you've got the basics perfected, that are the same in every plane, after that, learning the others is fairly simple.
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  #5  
Old 06-02-2010, 06:43 AM
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steppie steppie is offline
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you can't good wrong with any of the spits the all turn well, good speed and good guns and a plus it easy to fly
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  #6  
Old 06-02-2010, 07:04 AM
swiss swiss is offline
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http://forums.ubi.com/eve/forums/a/t...3/m/2111070776

edit: wrong link removed

Last edited by swiss; 06-02-2010 at 10:41 AM.
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  #7  
Old 06-02-2010, 08:42 AM
Erkki Erkki is offline
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Die Würger for evil Fritzies, P-51 for allies, its the best prop fighter the game has too.

EDIT: that BOP plane guide - almost none of it applies to IL2, and the armament is not much important at all. Either its insufficient, ok or good, at least to me. BOP has afaik unlimited ammunition even with "full realism", I suppose they just spray and pray.

EDIT2: Imho the aircraft guide coming with the game is much more useful.

Last edited by Erkki; 06-02-2010 at 08:51 AM.
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Old 06-05-2010, 04:49 PM
KnightFandragon KnightFandragon is offline
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The F4U's on 25 or 50% fuel are pretty nice. They have decent turn rate and roll pretty well. Plus the F4U 1C has 4 cannons on it w/ enough ammo to sink the entire Japanese fleet. There is also teh Spitfire, any model gives a new meaning to turns on a dime b/c that plane has amazing turn radius, plus it has cannons =D
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  #9  
Old 06-06-2010, 02:24 AM
SEE SEE is offline
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Just an observation but most SIM matches on BOP are generally set with limited fuel and ammo and there are no a/c icons or padlock features in sim mode.......(have to defend it as I like it!) Time to get me hat and coat me thinks.....
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