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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 05-21-2010, 01:11 PM
Bearcat Bearcat is offline
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Keep up the great work.. just get it done!!

I am looking forward to the integrated Zuti with triggers..

This is the only sim that I know of with great FMs, an incredible planeset spanning almost 3 decades.. and graphics that are just stellar.. even if they are getting long in the tooth... This sim is the standard by which all others will be measured for some time... and SoW will do the same.
  #2  
Old 05-21-2010, 09:10 AM
_RAAF_Stupot _RAAF_Stupot is offline
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Originally Posted by AndyJWest View Post
csThor, thanks for that - as good a response to Sprain's silliness as we could reasonably expect.

Nearmiss - I think the IL-2 online dogfight community probably underestimate how many people enjoy IL-2 in other ways. They tend to be the most vocal, and the most partisan, but they are very much a minority. The continuing sales of IL-2, and the interest of newcomers on the various forums, seem to indicate that there is still a broad base of interest, and relatively few of the noobs will ever fly online - it is actualy a rather hostile environment for the inexperienced.

As for not flying coops, why not? Even if you don't want to make a serious commitment, dropping in on the Ubizoo Saturday coop once or twice might broaden your horizons - we do this for fun, remember.
As a way of illustration - there is a New Zealand squad that fly coops almost exclusively, in sorties lasting up to an hour* - and they don't even have a presence on Hyperlobby.

That's a way of enjoying the game that I think the 'online dogfighting community' probably never even knew existed.

*Imagine crashing on takeoff on that sortie.......
  #3  
Old 05-23-2010, 08:29 AM
Burdokva Burdokva is offline
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Quote:
Originally Posted by AndyJWest View Post
csThor, thanks for that - as good a response to Sprain's silliness as we could reasonably expect.

Nearmiss - I think the IL-2 online dogfight community probably underestimate how many people enjoy IL-2 in other ways. They tend to be the most vocal, and the most partisan, but they are very much a minority. The continuing sales of IL-2, and the interest of newcomers on the various forums, seem to indicate that there is still a broad base of interest, and relatively few of the noobs will ever fly online - it is actualy a rather hostile environment for the inexperienced.

As for not flying coops, why not? Even if you don't want to make a serious commitment, dropping in on the Ubizoo Saturday coop once or twice might broaden your horizons - we do this for fun, remember.
And yet, people who do not fly offline are necessarily "noobs"... even though I know many of the so-called "offliners" who strive for as much realism as possible, beyond even the full-realism servers permit.

When flying offline, there are no "cr@p" planes, only less-famous ones. Personally, I prefer the more obscure types. Flying B-17/B-24 intercept in an Avia B.534, torpedo missions in the Il-2 or dive-bombing with the Peshka, or strafing with a Macchi is far more rewarding and fun than a dogfight between two stellar-performing fighters. The latter is the "cherry to the cake" in aerial sims, sure, but it doesn't give the same sense of accomplishment as bringing your old, underporfming crate back home against the odds.
  #4  
Old 05-23-2010, 04:54 PM
Avimimus Avimimus is offline
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It seems that people tend to gravitate towards a few high-performing late-war mounts online. I never did like the high speed, high firepower combat that predominated in 43'-45'.

You don't see your opponent up close, there isn't much manoeuvring and the first person to get a good run gets a kill. I much prefer the chivalry of being in a Mig-3 where it takes four-five runs to down an enemy (and a single 20mm round can still ignite your fuel tank).

Similarly, the psychology of flying a Hurricane or a Zeke is completely different where the turning combat means that thinking three moves ahead is more valuable than reflexes. Unfortunately, the online world doesn't seem to agree.
  #5  
Old 05-24-2010, 06:56 PM
Romanator21 Romanator21 is offline
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The "transferring mission" bug is something I've never heard of. Could it be the reason that I'm randomly kicked off of a server in the middle of a dogfight, even with a good connection?
  #6  
Old 05-24-2010, 09:09 PM
nzwilliam nzwilliam is offline
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Originally Posted by Romanator21 View Post
The "transferring mission" bug is something I've never heard of. Could it be the reason that I'm randomly kicked off of a server in the middle of a dogfight, even with a good connection?
It's a possibility - I have that too from time to time. Generally with the mission loading bug you'll be flying along and suddenly you're in the mission loading screen. Everyone else still see's you in game but you're locked in the mission loading screen for good and you have to disconnect and rejoin.

I'm certainly no expert but surely something must be simulating what happens when a server changes map? Perhaps a short pause in data or something from the host to a player that can be misinterpreted by players game as a map change or in other cases randomly lose connection all together even with a good low ping?

I'd love to see this bug fixed!
  #7  
Old 05-24-2010, 08:16 PM
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Furio Furio is offline
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Quote:
Originally Posted by Avimimus View Post
It seems that people tend to gravitate towards a few high-performing late-war mounts online. I never did like the high speed, high firepower combat that predominated in 43'-45'.

You don't see your opponent up close, there isn't much manoeuvring and the first person to get a good run gets a kill. I much prefer the chivalry of being in a Mig-3 where it takes four-five runs to down an enemy (and a single 20mm round can still ignite your fuel tank).

Similarly, the psychology of flying a Hurricane or a Zeke is completely different where the turning combat means that thinking three moves ahead is more valuable than reflexes. Unfortunately, the online world doesn't seem to agree.

+1
  #8  
Old 06-10-2010, 01:32 AM
WTE_Galway WTE_Galway is offline
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Quote:
Originally Posted by Avimimus View Post
It seems that people tend to gravitate towards a few high-performing late-war mounts online. I never did like the high speed, high firepower combat that predominated in 43'-45'.

You don't see your opponent up close, there isn't much manoeuvring and the first person to get a good run gets a kill. I much prefer the chivalry of being in a Mig-3 where it takes four-five runs to down an enemy (and a single 20mm round can still ignite your fuel tank).

Similarly, the psychology of flying a Hurricane or a Zeke is completely different where the turning combat means that thinking three moves ahead is more valuable than reflexes. Unfortunately, the online world doesn't seem to agree.
The problem is the sort of person who likes to fly online dogfights and play then as a 3D version of Halo/Quake also has a massive ego and is very loud and outspoken in forums. I suspect this gives an unusually warped impression of the real interest of the majority of players. If you listened to the online crowd we really only needed maybe 5 or 6 planes in the sim all of them post 1943/1944

Personally I would have loved to have seen the game progress backwards to cover more of the Spanish Civil War and some of the more interesting South American squabbles in the 1930's That's unlikely but I am very happy with the direction TD have taken.
  #9  
Old 06-10-2010, 01:44 AM
nearmiss nearmiss is offline
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Quote:
Originally Posted by Avimimus View Post
It seems that people tend to gravitate towards a few high-performing late-war mounts online. I never did like the high speed, high firepower combat that predominated in 43'-45'.

You don't see your opponent up close, there isn't much manoeuvring and the first person to get a good run gets a kill. I much prefer the chivalry of being in a Mig-3 where it takes four-five runs to down an enemy (and a single 20mm round can still ignite your fuel tank).

Similarly, the psychology of flying a Hurricane or a Zeke is completely different where the turning combat means that thinking three moves ahead is more valuable than reflexes. Unfortunately, the online world doesn't seem to agree.
You are going to love the BOB SOW. When you fly British you're going to have the benefit of stuttering carbuertors and pea shooter .303s.

You are going to love it when you pour your bullets into an HE111 and see all the junk flying off it... and it just keeps flying.

In order to get kills you are going to be smelling the bad breath of the enemy pilots before you shoot.

Until Oleg moves to other later period war theatres with the SOW you're going probably really enjoy the BOB SOW online... as you have expressed your interest.

We are all going to be in a new place, flyiing 1940 vinatage. I'm not knocking it. I'm acutally looking forward to it all.
  #10  
Old 06-10-2010, 02:23 AM
WTE_Galway WTE_Galway is offline
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Originally Posted by nearmiss View Post
You are going to love the BOB SOW. When you fly British you're going to have the benefit of stuttering carbuertors and pea shooter .303s.

You are going to love it when you pour your bullets into an HE111 and see all the junk flying off it... and it just keeps flying.

In order to get kills you are going to be smelling the bad breath of the enemy pilots before you shoot.

Until Oleg moves to other later period war theatres with the SOW you're going probably really enjoy the BOB SOW online... as you have expressed your interest.

We are all going to be in a new place, flyiing 1940 vinatage. I'm not knocking it. I'm acutally looking forward to it all.

Actually one of my favorite scenarios in Il2 is the 1938 Hurricane against he111 They are not that hard to kill once you get the knack you just need to avoid sitting on the six, deflection shoot and attack from side, below or above.
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