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Men of War New World War II strategy game

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  #1  
Old 05-14-2010, 12:41 PM
StrongVodka StrongVodka is offline
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Quote:
Originally Posted by KnightFandragon View Post
Dont worry StrongVodka, you'll figure it out
I put up a screenshot of beating that mission with 11 enemy soldiers killed for every single one of mine and 39 vehicles taken out while not losing the front most line.
I don't think I'm unable to "figure it out", I think this game is near cruel and unusual punishment.

I didn't mean to say I hate the game, it's just that it goes from addictively fun to at some point being really, really annoying. A single lucky shot by 2 of the enemy tanks can take out the only ones you have, while the leftover empty tanks will sit so far out on the map, that you cannot get there and recover it without losing everyone you send in the process.

And supplying the enemy with guns that shoot 20-30% further than you and snipers while you have jack all is not exactly jolly good fun, either.

I am aware that some folks like the finnish white sniper took out hundreds of men on his own, but in "normal" battles I would expect a bit more balance.
Expecting a jack-and-jill army to take out 10 times their own number is different. It's like playing "300" as WW II game..

I don't mind hard games, I just think there is a point where difficult turns into abusive.
If the computer AI gets faster respawns of stronger units that shoot further with infinite supply, then that's not a higher difficulty, that's simply the classic "cheating AI" workaround of giving your enemy a godmode like advantage(again, not even the Wehrmacht had infinite tanks and soldiers) and nothing more.
Difficult would be a superior force, that is as equally limited in it's resupply as you are.
Not time based infinite supplies.

As for commandos, completely found it boring.

This is a really great attempt at a good RTS wargame. I just feel there were some missed opportunities by not including a bit more RPG if you already have an inventory and access to all sorts of things on the one hand, and a fun-turned-sour element due to AI cheating instead of just being tricky on the other.
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  #2  
Old 05-15-2010, 06:03 AM
KnightFandragon KnightFandragon is offline
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PLay it on easy, my dad read somewhere and people were rating the dificulty levels of this game. THe ratings were: Easy = Hard, Normal = Brutal, Hard =Impossible. Ive not played on anything but easy but ive looked at the maps in the editor where all units from all difficulties are shown and i can tell you that on Hard this game will be impossible. The bonus mission "Airfield" There is an Elefant sitting there....yeah right...your supposed to do what to that? Then there is the "Crossroads" There is a JagdTiger.....THAT is a hahaha, yeah right, go hide in a hole type of deal where you get 1 T34 tank and you even think of taking it on it will 1 shot u and blow your guys right off the map. Then if you havent played it "Borgs Last Fight"...on Hard there is a Centurion Tank the british get. That mission, StrongVodka will drive you absolutely nuts....its your description of the defense missions to a tee. You play the mission only to have to be forced to lose to win....I hate that mission. All in all, id just suggest playing the game on easy setting, maybe turn off Fog of War, I know i play w/ that off. Atleast singleplayer, MP its different. Easy is a bit less brutal, not much but a little.

StrongVodka, maybe figure out how to edit in units into the map on the editor and place in a tank or 2...it makes life ooohhhh sooo much easier. Lolz, my score on Sevastopol "Last Stand" my ending enemies killed are well in excess of 1200 w/ around 100 some tanks killed and I get like maybe 10 soldiers killed....I play w/ edited in tanks and just sit in my hole so yeah.

Last edited by KnightFandragon; 05-15-2010 at 06:05 AM.
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  #3  
Old 05-15-2010, 08:46 AM
Crni vuk Crni vuk is offline
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Quote:
Originally Posted by StrongVodka View Post
I put up a screenshot of beating that mission with 11 enemy soldiers killed for every single one of mine and 39 vehicles taken out while not losing the front most line.
I don't think I'm unable to "figure it out", I think this game is near cruel and unusual punishment.
Thing is that you are supposed to loose a frontline in some missions. Letz take Moscow for example. Your job is not to hold the Germans back but to get enough time to prepare defences. And at some point if you loost to much men you get the order to retreat and later can do a counter attack.

Or the train loading for I managed once to hold the whole area and loosing no point on normal. It wasnt easy. But it can be done. Though Its not required to win the mission.

As said I think many times this things were done on purpose to give you a feeling of preasure. And when I played the Soviet missions the first time they did a good job with it. By the way the game can be made a lot easier by disabling the fog of war in singleplayer. It makes it much easier. The first time I played with fog and it was insane hard cause now youre playing fair with the enemy I am glad the game has so many options regarding difficulties and settings here.

What I dont like are the rest of the missions with the Alies and Germans. Its like they didnt spend so much time with them like with the Soviet missions which is sad.

I really hoped for missions where you could use some good stuff as well. pershings, m36. Ardenes missions for example or even heavy tanks with the Axis! I also missed a lot of battlefields, Kursk, Stalingrad, Ruhrpocket ~ could fight some Jagdtigers there!, Leningrad and other fronts.
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  #4  
Old 05-15-2010, 08:52 AM
KnightFandragon KnightFandragon is offline
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Originally Posted by Crni vuk View Post
By the way the game can be made a lot easier by disabling the fog of war in singleplayer. It makes it much easier. The first time I played with fog and it was insane hard cause now youre playing fair with the enemy I am glad the game has so many options regarding difficulties and settings here.

What I dont like are the rest of the missions with the Alies and Germans. Its like they didnt spend so much time with them like with the Soviet missions which is sad.

I really hoped for missions where you could use some good stuff as well. pershings, m36. Ardenes missions for example or even heavy tanks with the Axis! I also missed a lot of battlefields, Kursk, Stalingrad, Ruhrpocket ~ could fight some Jagdtigers there!, Leningrad and other fronts.
Lolz, first off having FOW on is not playing fair w/ the enemy, its giving the enemy the upperhand, the bots dont play with FOW.....by turning off FOW its playing fair

Next, I agree here, I was hoping for some British missions, long offensives and stuff as the allies. I agree, I wish there was a mission based off Kursk and stuff. Being a Tank whore I would love nothing more then to have like 10 companies of assorted German or Russian tanks dueling to the death =D It woulda been cool to have some seriously heavy gear. However, seeing how they didnt give it to us, thats where the editor comes in hahaha. I guess they did that just so thier editor doesnt go to waste lol
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Old 05-15-2010, 08:57 AM
Crni vuk Crni vuk is offline
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well are there some good costum missions out there ? I bet there are.

On the other side, playing the missions in coop is a great bonus. But its a bit sad that many if not all of them are not tweaked for coop.

Take some of the africa missions for example. When you do them alone its already hard enough, but you have at least control over all of your men. In coop it can be a dissaster sometimes. Its not only that you have just a few men but they are all over the map ! So you either only fight with one single infantry or you spend most of your time to collect your men ... when you order troops, not you get them but many times one of your mates and so on and so on ...

Dont get me wrong its still fun. But a bit more tweaking for coop would be nice.
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  #6  
Old 05-15-2010, 10:47 AM
KnightFandragon KnightFandragon is offline
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Oh yeah, Coop is awesome but reinforcments are weird. Ive had it were I call in 3 Pzr IV Gs and my dad gets them all...I think its based on how much I have vs how much my ally has and it balances out the forces. I played Sevastopol on MP w/ some random people and we lost in the end b/c the people focused to much on the Il2 strikes and not enough on filling the trenches but nm that. I was trying to buy men to fill the trenches but id call in the squad and get like 1 or 2 men of the 8 that came in...it was like Whiskey Tango Foxtrot.
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