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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 05-07-2010, 06:09 PM
lbuchele lbuchele is offline
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Most aircraft already freezed in development and are in tunings of internal structure, engines, etc. In most cases will be no changes before release.[/QUOTE]

Great news.
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  #2  
Old 05-07-2010, 06:13 PM
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Urufu_Shinjiro Urufu_Shinjiro is offline
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Quote:
Originally Posted by Oleg Maddox View Post
The texture is 2 times greater in geometric size then in Il-2. Can you calculater in square?

In future probably you may add own texture and fly only alone without any other AI or online mates, because you computer will be able to calcualte resolution of all things(not just texture, but result of all things arount it) just for one aircraft but not for the hundreds and even not for the 10.

If you will give me real copy of manufacture production drawings that would show pitot in other place or other size, and trim tabs less then made, then I will ask to rework. If just several photos with different details, nothing will be done.

Same for spit. Most if not all fligth manuals have difference to real things. There are early flight manuals schemes and late for one the same aircraft. The early is for the first production series that went in troops. Late - for the whole series. And even in late - not always made the changes of production series. I have even one flight manual with the marks of real thing different to the real, that are done in squadron (as a sample).
The most correct things may say just engineers that were involved in production. I knew just one such old engineer, that died alredy.

Most aircraft already freezed in development and are in tunings of internal structure, engines, etc. In most cases will be no changes before release.

Or in other words, Oleg just said "STFU n00b, I got this sh*t", lol!
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  #3  
Old 05-07-2010, 09:58 PM
Fafnir_6 Fafnir_6 is offline
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Originally Posted by Urufu_Shinjiro View Post
Or in other words, Oleg just said "STFU n00b, I got this sh*t", lol!
Zorin may not win the Nobel prize for diplomatic typing, but his motives are pure. He wants SOW to be as perfect/accurate as it can be.. He should be honoured for that, not mocked.

Fafnir_6
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  #4  
Old 05-07-2010, 10:02 PM
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Urufu_Shinjiro Urufu_Shinjiro is offline
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Quote:
Originally Posted by Fafnir_6 View Post
Zorin may not win the Nobel prize for diplomatic typing, but his motives are pure. He wants SOW to be as perfect/accurate as it can be.. He should be honoured for that, not mocked.

Fafnir_6
Fair enough, I do understand he just wants to make sure corrections are made now before it's too late, but he sure can be rude, and in this case misinformed as well. But I would have made that joke no matter who was on the receiving end, Oleg laid the smack down, lol!
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  #5  
Old 05-07-2010, 10:44 PM
Il2Pongo Il2Pongo is offline
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Quote:
Originally Posted by Fafnir_6 View Post
Zorin may not win the Nobel prize for diplomatic typing, but his motives are pure. He wants SOW to be as perfect/accurate as it can be.. He should be honoured for that, not mocked.

Fafnir_6
I disagree, he is ridiculous and on ignore.
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  #6  
Old 05-08-2010, 12:32 AM
zauii zauii is offline
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Quote:
Originally Posted by Fafnir_6 View Post
Zorin may not win the Nobel prize for diplomatic typing, but his motives are pure. He wants SOW to be as perfect/accurate as it can be.. He should be honoured for that, not mocked.

Fafnir_6
True,

But on the other hand, sometimes its getting ridiculous. Most people on these boards may have a huge knowledge about WW2,
however i seriously doubt anyone has any real expertise or understanding of game development even less so about actual coding,
project lead, planning, economy modeling and all the other aspects that goes into making a final product.

Well Oleg has experience within both Game development and Aviation, sometimes people just think a little too much,
we want this sim to be as good as possible and Oleg will make sure that happens.
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  #7  
Old 05-08-2010, 07:40 AM
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proton45 proton45 is offline
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Quote:
Originally Posted by Fafnir_6 View Post
Zorin may not win the Nobel prize for diplomatic typing, but his motives are pure. He wants SOW to be as perfect/accurate as it can be.. He should be honoured for that, not mocked.

Fafnir_6
I guess we should all just sit around typing...make it better, make it better, make it better...I dont think it looks good enough yet, make it better. LOL!!!

Well, I for one think that the updates are looking great. Thanks Oleg!!!

Last edited by proton45; 05-08-2010 at 07:45 AM.
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  #8  
Old 05-07-2010, 07:05 PM
Romanator21 Romanator21 is offline
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Zorin, maybe what we're seeing is not representative of the final appearance of the skin. The sharpness of the textures can be turned down to increase performance, or is maybe not optimized yet?

Some earlier shots show skins which are much more sharp than in Il-2 at the same camera distance.

As a side by side comparison:





It's a huge difference to me.
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  #9  
Old 05-07-2010, 07:16 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Romanator21 View Post
Zorin, maybe what we're seeing is not representative of the final appearance of the skin. The sharpness of the textures can be turned down to increase performance, or is maybe not optimized yet?

Some earlier shots show skins which are much more sharp than in Il-2 at the same camera distance.

As a side by side comparison:





It's a huge difference to me.
Sharpness of details is a result of the angle under which we may see it. Its how the light is falling on the surface. So the "sharpness" of Bf 110 is exactly the same as on this shot. Just under the other angle.
I remember Ilya has been shown such effect already in the past.
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  #10  
Old 05-07-2010, 09:02 PM
Fafnir_6 Fafnir_6 is offline
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Quote:
Originally Posted by Oleg Maddox View Post
The texture is 2 times greater in geometric size then in Il-2. Can you calculater in square?

In future probably you may add own texture and fly only alone without any other AI or online mates, because you computer will be able to calcualte resolution of all things(not just texture, but result of all things arount it) just for one aircraft but not for the hundreds and even not for the 10.

If you will give me real copy of manufacture production drawings that would show pitot in other place or other size, and trim tabs less then made, then I will ask to rework. If just several photos with different details, nothing will be done.

Same for spit. Most if not all fligth manuals have difference to real things. There are early flight manuals schemes and late for one the same aircraft. The early is for the first production series that went in troops. Late - for the whole series. And even in late - not always made the changes of production series. I have even one flight manual with the marks of real thing different to the real, that are done in squadron (as a sample).
The most correct things may say just engineers that were involved in production. I knew just one such old engineer, that died alredy.

Most aircraft already freezed in development and are in tunings of internal structure, engines, etc. In most cases will be no changes before release.
Hey Oleg,

Would it be possible to have SOW check the mission date when loading the aircraft for that mission and load the corresponding configuration (e.g. early or late). This could be very useful for including such things as gunsight or manifold pressure upgrades over the life of a given variant of an airplane. In BoB, for example, you could have the 1940 Bf109E-3 start with the rounded canopy and then switch to the square canopy in 1941. That way, the evolution of long-serving variants could be accurately modelled using the basic airframe and a palette of equipment upgrades available at different times. For online dogfight or un-dated missions you could just use the latest upgrades for any given aircraft...

...Just a thought. Great update, BTW.

Cheers,

Fafnir_6
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