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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Most aircraft already freezed in development and are in tunings of internal structure, engines, etc. In most cases will be no changes before release.[/QUOTE]
Great news. |
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#2
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Or in other words, Oleg just said "STFU n00b, I got this sh*t", lol! |
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#3
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Fafnir_6 |
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#4
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Fair enough, I do understand he just wants to make sure corrections are made now before it's too late, but he sure can be rude, and in this case misinformed as well. But I would have made that joke no matter who was on the receiving end, Oleg laid the smack down, lol!
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#5
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I disagree, he is ridiculous and on ignore.
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#6
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But on the other hand, sometimes its getting ridiculous. Most people on these boards may have a huge knowledge about WW2, however i seriously doubt anyone has any real expertise or understanding of game development even less so about actual coding, project lead, planning, economy modeling and all the other aspects that goes into making a final product. Well Oleg has experience within both Game development and Aviation, sometimes people just think a little too much, we want this sim to be as good as possible and Oleg will make sure that happens. |
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#7
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Well, I for one think that the updates are looking great. Thanks Oleg!!! Last edited by proton45; 05-08-2010 at 07:45 AM. |
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#8
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Zorin, maybe what we're seeing is not representative of the final appearance of the skin. The sharpness of the textures can be turned down to increase performance, or is maybe not optimized yet?
Some earlier shots show skins which are much more sharp than in Il-2 at the same camera distance. As a side by side comparison: ![]() ![]() It's a huge difference to me. |
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#9
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I remember Ilya has been shown such effect already in the past. |
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#10
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Would it be possible to have SOW check the mission date when loading the aircraft for that mission and load the corresponding configuration (e.g. early or late). This could be very useful for including such things as gunsight or manifold pressure upgrades over the life of a given variant of an airplane. In BoB, for example, you could have the 1940 Bf109E-3 start with the rounded canopy and then switch to the square canopy in 1941. That way, the evolution of long-serving variants could be accurately modelled using the basic airframe and a palette of equipment upgrades available at different times. For online dogfight or un-dated missions you could just use the latest upgrades for any given aircraft... ...Just a thought. Great update, BTW. Cheers, Fafnir_6 |
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