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#1
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![]() Quote:
http://www.game-data.net/ |
#2
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Thanks Kane. A bit rough, but it gives the info we need. (I should have searched better)
Mabye we will get a official unit/vehicle viewer later...Fingers crossed.( where you can see the 3d model and point at differnt parts of the tank to se armourthicknes) |
#3
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y can use the infos from "ingame".
buymenue - "i" - technical infos -> ![]() or internetlinks about "realistic" values. http://www.tarrif.net/ http://www.jagdtiger.de/index2.htm http://panzerwaffe.pl/chudym/galeria_k.htm http://www.o5m6.de/index.html http://ww2drawings.jexiste.fr/Files/...s/Vehicles.htm |
#4
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Awsome
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#5
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I would not depend so much on realistic unit describtions but more go with what the game tells and shows.
Without to criticise the game, but for example certain guns and tanks have either to strong or to weak characteristics and thus dont match that well with the real units. |
#6
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You can also check out Info and strategies for Men of War here :
http://www.gamereplays.org/community...r-Section.html |
#7
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Since the game and its values are realistic, search for real statistics of the vehicles so your not overviewing it real quick when your team is getting torn to shreds
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#8
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![]() Quote:
Also, all the tanks are pretty slow, especially the medium & light tanks should move far faster on flat roads and flat grass. Last edited by Nikitns; 07-20-2010 at 07:39 PM. |
#9
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Armor thickness of the Panther were: Panther V Ausf. D Turret: front (100mm), Side (45mm), Rear (45mm), Top/Bottom (16mm) Hull: Front [upper] (80mm), Front [lower] (60mm), Side (40mm), Rear (40mm), Top/Bottom (16mm) Gun mantlet: (100mm) Panther V Ausf. A Turret: front (110mm), Side (45mm), Rear (45mm), Top/Bottom (16mm) Hull: Front [upper] (80mm), Front [lower] (60mm), Side (40mm), Rear (40mm), Top/Bottom (16mm) Gun mantlet: (100mm) Panther V Ausf. G Turret: front (110mm), Side (45mm), Rear (45mm), Top/Bottom (16mm) Hull: Front [upper] (80mm), Front [lower] (60mm), Side (40mm), Rear (40mm), Top/Bottom (16-40mm) Gun mantlet: (100mm) A few of the very first produced Panther V Ausf. D´s had 60mm frontal upper armor, since that was the armor thickness that was originally designed. After a few vehicles had been produced, the manufacturers were ordered to use thicker frontal armor and it became 80mm on the upper front slooping hull, but remained at 60mm at the lower frontal hull. Theoretically the Pz.Kpfw. IV armed with the 75mmL/48 gun were able to defeat the T34/85 from the front at a range of 2,000 metres. It´s gun could punch thru 64mm of armor at that range, however it isnt very likely but yes, it could be done with some luck (and if war anything can happen). Finally there is only two "statistics" and unit values for MoW: 1: Single player/Editor (these settings are the same). 2: Multiplayer ~Zeke. |
#10
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IF SP/Editor stats are the same then why in the editor when I edit the accuracy of various guns does the change take effect then in a SP mission eveything goes back to Pinpoint accurate?
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