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#1
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Quote:
Flyby out
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the warrior creed: crap happens to the other guy! |
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#2
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S!
PhysX is just a gimmick atm for me as well as I rarely play any first person shooters or role playing games etc. EVE Online might get some PhysX/CUDA in the future as walking in stations is implemented, but again those are just rumours as of yet. Anyways interesting to see how this evolves as AMD also got their 6-core CPU's out and they seem to offer quite a bit of performance for the bucks invested |
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#3
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For those that think tessellation is a waste of time. Some have metioned what would we use it for in a combat flight sim. Well it might not be that obvious but take a look around in the current versions of IL2 cockpits. I bet the cockpit framing would look a hell of a lot better if some amount of Tessellation were used via the DX11 feature.
Just my 2 pennies. |
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#4
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Hey Cap,
I'd want as many options turned on as my GPU could support, provided I didn't take a major hit (<25-30fps). It would be interesting to see how Oleg's sim will be presented, and whether or not any current (by the time of release) GPU could ever display it in all it's glory. It's amazing at this stage of development that we still have no clue as to what GPU spec will be required. I wonder how people can wait until release to upgrade. But then again, if you're into flight sims, only Rise of Flight seems to be worthy to challenge an up-to-date system, and only in 32bit at that. Oleg's baby is long overdue, but how advanced can it be compared to current technology? The whole world wonders. Flyby out
__________________
the warrior creed: crap happens to the other guy! |
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#5
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S!
Will be interesting to see what features there will be in SoW |
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#6
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+1 Flanker35M. I am still hopeful that technology has caught up with Oleg, given how long SOW's graphic engine has been under development. Does anyone know what engine he's using? Did he create his own?
I don't believe DX-11 will play a big part in SoW. Flanker, of those DX-11 titles you have, what can you report about the impact it has on the immersion factor you see in them? Flyby out
__________________
the warrior creed: crap happens to the other guy! |
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#7
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Didn't read the whole thread so I don't know what you have done or not done yet.. but I would say wait until you are ready to buy and consider your CPU... If you can I would say go with a DX-11 card.. unless you want to get a higher end DX-10 card with an option to upgrade.. but all things considered from what I know ... that will not be a viable option... Hence my suggestion to get a DX-11 card.. but hold out as long as you can unless you come across an obvious great buy.. This has been in the works for some time now if my memory serves me correctly.. so wait to get the stars in alignment and strike when the iron is hot...
As for the engine... it is 1C's... like the IL2 engine was.. but consider the WoP engine. Visually it is the best thing out there in a WWII sim to date.. I frankly cannot imagine SoW looking worse and I have no doubt that SoW will not be as feature deficient as WoP. In WoP I get 60 FPS with everything maxed out... I would expect nothing less that 50 in Sow.. I know that 1C has considered all the deficiencies and limitations of the IL2 engine. Last edited by Bearcat; 08-12-2010 at 06:54 PM. |
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