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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I can understand that AI not improving over the il2 series, basically each new "game" was simply a mod, just added content. Generally you wouldn't expect too much engine-revision in mods like ai-programming. They did let the AI stay in the lower-end aspect of game improvement. However its good to know Daidalos has already done some AI improvements for 4.10 .. I wanna lose ai in clouds so bad it hurts
I read the wikipage, I get a basic understanding. I might read more cuz it kinda makes me want to give it a try. I've always tried to program ai systems, never really getting much out of it, 10 years ago. maybe I've learned something since then.. The hard part is recognition of adaptative (?) changes and adapting. Last edited by constant; 04-28-2010 at 05:49 PM. |
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#2
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Oleg should just state, SOW is 64 bit, end of story, you want da best then upgrade! i know I would, I actually plan to buy 64 bit computer soon. I suspect many here would upgrade too! Oleg could then get ahuge kick-back from DELL computers or Microsoft! (joking)
Another disturbing point on chutes, I just watched a doco on the Luthwaffe's desparate act of ramming enemy bombers late in the war ... apparently American fighters would gun down german pilots in their chutes, who were lucky enough to survive the collision!! .. made my blood run cold. . |
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#3
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To the best of my knowledge, "kill the pilot" was standing orders for US escorts for a time (I don't believe the method was specified), which kind of makes sense in the horrible math of war. It's a testament to the Moral fortitude of these guys that it wasn't a more common practice. (I think it's safe to say that the average warrior won't do to his enemy what he doesn't want done to him, if he's thinking that far ahead)
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#4
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Quote:
Flyby out
__________________
the warrior creed: crap happens to the other guy! |
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