![]() |
|
|||||||
| IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
||||
|
||||
|
The trees and grass are looking amazing! I didn't expect to see the leaves themselves moving!
But one thing, is it me or does the grass seem to be moving a bit too quickly? Of course it's WIP, but it's hard to tell whether it would actually be like this in reality, or if it's a play of the light |
|
#2
|
|||
|
|||
|
Quote:
Update is awesome |
|
#3
|
|||
|
|||
|
Quote:
sorry but in reality you can have similar type of wind's effect on grass ( corn or grist in that case ) |
|
#4
|
||||
|
||||
|
Quote:
|
|
#5
|
|||
|
|||
|
Thanks for the update! It's looking really good.
I hope I'm not getting too far ahead of myself here (too excited from seeing the video's Cheers and thanks again for the updates! |
|
#6
|
|||
|
|||
|
Wow, I'm stunned! I need to wear diapers when I get my first chance of strafing those convoys!
I'm curious about the behaviour of vehicles too, how will they react when getting blocked etc? Also will there be a bunch of infantry jumping out of them when getting strafed like I think IL already has? If so will infantry get wacked individually when hit? I bet this has been answered twenty times already so appologies in advance! |
|
#7
|
|||
|
|||
|
Very nice , good job Oleg!
|
|
#8
|
|||
|
|||
|
Is the speed of the footage accelerated, like old movies?
The movement of the grass and leaves seems too fast. The quality of the images is truly amazing, the waiting is becoming more and more painful... As I said before , when I see the quality of ground objects in SOW I realize that for the first time I can prefer to be a Stuka pilot ... |
|
#9
|
|||
|
|||
|
I have the same impression! I'm sure it is accelerated to shorten it.
|
|
#10
|
|||
|
|||
|
Looks fantastic. Please keep up the movies like this each week... Don't think I could ever tire of looking at these types of movies each week showing some terrain and some objects...
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|