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| 7,62 Tactical action game, sequel to Brigade E5 |
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#1
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To check which weapon made the damage I think you need to play around with the function:
if Player.HasWeaponInHands() You need to add all the Armor piercing weapons to a list of weapons that does damage to certain objects. The OnAttacked() phrase for the objects should also be involved in the process, to make sure it's the player that does the shooting. For playing your own video the syntax is: call ShowMovie("YourMovie") The video should be in *.bik format, the RADTools is a free prog that converts any other format to this, good tool. If you're talking about character animations I can't help you. That's far above my paygrade |
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#2
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Thanks a lot R@S, thats the things i wanted to know. I will play with it and see what comes out.
And yep I meant video sequence, not animations. I have a fella who is working on track animations for the tank. Regarding the new animations for character,s that will be also my curse I only worry that once I find out how to do things in the way I want the Developers come with new version of the game On the other hand I will be faster with the experience learned. modding is quite fun and for me personaly it was a very nice feeling to hear the characters speak in my language |
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