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Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
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Old 04-18-2010, 01:15 PM
Goblin Wizard Goblin Wizard is offline
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Quote:
Originally Posted by Nanaki View Post
The hard part is getting them to recognize that the parent ship is despawned (after passing through a jumpgate) and despawning along with it.
You probably tried "died" and "f_died" triggers so what about despawning them simple by trigger when they are near the gate (while before escorted object jump). just an idea.

Quote:
Originally Posted by Nanaki View Post
Unfortunately, with the way I plan things out, if the parent capital ship is destroyed (and not despawned), the escort ships will permanently stick around in the sector. There is no way to avoid this, as the only alternative is even worse: Ships despawning the instant the mothership dies.
What you really want them to do when the escorted ship is destroyed?

Last edited by Goblin Wizard; 04-18-2010 at 01:22 PM.
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