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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 04-15-2010, 06:37 PM
JG27CaptStubing JG27CaptStubing is offline
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Originally Posted by SlipBall View Post
That looks great, just fantastic clarity, thanks
Oleg, the pilot has no control of the chute, correct?
Are you actually suggesting the guy pull on his risers to Slip is chute like in real life?
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Old 04-15-2010, 06:56 PM
kendo65 kendo65 is offline
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I think people should put the 'walking home' idea to bed now.

It's just not realistic to have a pilot walk back to his home base through miles of deserted countryside and it's not possible to program in the kind of real-life interactions that would make it seem real.

All the accounts I've read show that a parachuting pilot acts like a beacon for anyone in the vicinity - so you get civilians, the local constabulary and Home Guard making up a 'reception committee'.

For an RAF pilot road transport would then likely be arranged back to his base, or if injured a spell in the local hospital. For a Luftwaffe pilot almost 100% certainly it would be a POW camp.

In the absence of any means of simulating all this the best option is to end the sequence after the pilot has touched down just as is done in il2.

Thanks for the update Oleg.

--------
Edit: All comments above refer to England, Summer 1940

Last edited by kendo65; 04-15-2010 at 07:17 PM.
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Old 04-15-2010, 07:54 PM
janpitor janpitor is offline
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I personally think that the best idea is to let the pilot smoke his cigarett just to have some ending of the parachute sequence.
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Old 04-15-2010, 07:43 PM
virre89 virre89 is offline
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Fantastic work as always Oleg, looking forward to the next update / video
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Old 04-15-2010, 07:50 PM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by JG27CaptStubing View Post
Are you actually suggesting the guy pull on his risers to Slip is chute like in real life?

No, I did not suggest that. Just curious if there was a surprise to be told about control, certainly not needed
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Old 04-15-2010, 07:56 PM
kendo65 kendo65 is offline
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I believe Oleg has stated that the British parachutes in-game had the possibility to be steerable (as in reality) while the German ones didn't.

Though I think he was unsure as to whether this feature would actually be in the release.

(Sorry, can't provide a link to the quote)
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Old 04-15-2010, 08:11 PM
rakinroll rakinroll is offline
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Oh man thank you. And again, that pilot looking better than you Oleg.
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Old 04-15-2010, 09:49 PM
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Qpassa Qpassa is offline
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Incredible 6*/5
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Old 04-15-2010, 09:54 PM
Novotny Novotny is offline
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Looks marvellous, thanks. Love the lighting.

Must say, I've been following the recent interest in changing this flight simulator into an actual universe simulator with some interest.

When the pilot meets terra firma, will the grass bend and/or break realistically? My real concern is the speed of this interaction corresponding with the compactness and, indeed, moisture content of the soil.

Will this be modeled correctly? Can I lose a flying boot in a freshly ploughed field? If there are cows in the field, will they react? Is there a bull? What if the bull was depressed? What if the bull was depressed, but thought I was a german?

If I lose a flying boot, how will this be modeled as I make my way through the 1940's fields? Will a depressed bull taking a grudging interest in the chase? You're probably motion-capturing men doing this right now in some kentish field. I can make an allowance for the bull, stock footage will probably suffice. Can't expect everything I suppose.

How are the socks modeled? Can you cite references?
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Old 04-15-2010, 10:11 PM
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Qpassa Qpassa is offline
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Sorry if this have been asked before:
Will be fixed the main issue of the IL2?
The form which uses IL2 to decrease the size of the planes when they are far and the became erased before with AA on?
Also this happen with resolution, someone with 800x600 will see before the contacts than someone with a resolution of: 1920x1080-1920x1200
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