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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 04-12-2010, 08:47 AM
virre89 virre89 is offline
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Honestly in 10 years the flightsim market might be dead.
Let's just hope SoW does well enough.

It's a niche within a niche.
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Old 04-12-2010, 09:28 AM
Feuerfalke Feuerfalke is offline
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Honestly in 10 years the flightsim market might be dead.
The funny thing is, experts said that 10 years ago, just before IL2 and LockOn were released.
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Old 04-12-2010, 09:50 AM
Skarphol Skarphol is offline
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If one in 2001 were asking "With the new, astonishing Il-2 flightsim in mind, what will Olegs flightsim look like in 9 years from now?" Well, the correct answer was "Pretty much like Il-2 as it is, but with more maps and more planes".
It is obvious that 9 years is not enough time to make giant leaps in flightsim development. Maybe 10 years are?

Skarphol
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Old 04-12-2010, 10:12 AM
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furbs furbs is offline
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im thinking more about the hardware...what changes will we see there?
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Old 04-12-2010, 12:57 PM
IceFire IceFire is offline
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im thinking more about the hardware...what changes will we see there?
Unless something radical happens we will see a continual evolution of hardware. A faster CPU, more cores, faster GPU probably with more cores there, some merging of CPU and GPU, etc. But all of this just equals greater performance for a cheaper cost with each evolution.

Next generation of monitors will probably be OLED based. You can do some fancy stuff with that potentially including curved surfaces and transparent monitors (until they are turned on). But it's the "same" as before.

So end result is a more graphically rich and more sophisticated (physics, sound, etc.) sim but nothing ground breaking. It's always just +1.
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Old 04-12-2010, 01:10 PM
Skarphol Skarphol is offline
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Come to think of it; I think 3D will be very well inkorporated within the next few years, either as 3D monitors, or with VR-glasses.

Skarphol
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Old 04-12-2010, 01:21 PM
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Igo kyu Igo kyu is offline
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transparent monitors (until they are turned on).
I remember them.

It was 1983, they were green tinted monochrome LCDs with no built in backlight, I think maybe the resolution was 80 columns of characters by 25 rows, there may not have been a pixel resolution at all, but if there was it was almost certainly 320 * 2xx. Sort of nice for the time, but expensive, not that big (12 inches diagonally? less?), and needed a strong lightsource behind them.
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Old 04-12-2010, 10:15 AM
HFC_Dolphin HFC_Dolphin is offline
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In 2 weeks+10 years+2 weeks, we'll be flying in full virtual environment, feeling everything
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Old 04-12-2010, 12:21 PM
Skoshi Tiger Skoshi Tiger is offline
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In 2 weeks+10 years+2 weeks, we'll be flying in full virtual environment, feeling everything
I hope not!

I don't think I want to be shot, burned, crushed and fall realisticly to my death five times a night.

It might just put me off flight sims for life!

cheers!
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Old 04-12-2010, 06:12 PM
HFC_Dolphin HFC_Dolphin is offline
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I hope not!

I don't think I want to be shot, burned, crushed and fall realisticly to my death five times a night.

It might just put me off flight sims for life!

cheers!
Hehehehe, well, imagine a flight sim using some helmet/glasses where we see everything in photo-realistic 3D and hear almost-real sound.
That would really make us feel like it's real

Of course it will be totally prohibited to people with heart problems
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