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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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I'm not sure if this is good or bad. Will it affect time scale?
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#2
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Correct. Updating version and this means we put together new source code that was developed in parallel by different members of a team. And this means that not always all is going well from the first attempt. Its normal development process.
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#3
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Quote:
And people didn't understand as well, I gave them the seagulls, now they dispute over their AI, I gave an English tree, now they dispute about branches ... buuuh! Bye, Insuber PS: I'm expecting a two years ban for my shamelessness ... Last edited by Insuber; 04-11-2010 at 10:49 PM. |
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#4
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Very grateful for the update on the updating
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#5
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Thanks to worry about to explain to us why the friday update was missed.
You really have my respect. It´s an interesting world , combat flying simulation crowd. It´s like a writer explaining for his readers every week why he did this and that with the characters in his book and changing the history with the sugestions of the people. Totally different way to do a form of art. ( I consider game developing a new form of art, tolding histories in a virtual way) |
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#6
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I'd much rather prefer development notes rather than screenshots/videos which are likely to change from week to week until the Beta is ready. Even though we know that posted screenies etc. are WIP, it's frustrating to see elements in images which aren't up to the expectations from IL2's successor. For instance, I'd prefer updates like "Working on enhancement to cloud generation code to allow for flat bottommed clouds." or "Enhancing maps to include sandy beaches with rocks along coastlines." or "clouds now generated automatically over thermal producing areas" or "integrated optimized forest generation code in stable branch" etc. This would probably reduce distressed posts by panicked fans when they see WIP imagery. Might also allow Oleg to talk in greated detail about more 'revolutionary' features without giving away implementation details. |
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#7
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Quote:
__________________
All CoD screenshots here: http://s58.photobucket.com/albums/g260/restranger/ __________ ![]() Flying online as Setback. |
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#8
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Quote:
just look on the right hand side of the 1e picture you posted yourself, and you will observe the rivets in some sections of the plane really stand out. the parts of the plane where you cant see the rivets as obvious has mostly to do with the angle that section of the wing/fuselage is looked at (AND the fact you posted a scanned picture of a very low resolution aged photograph ) if you then look closely at oleg's plane, you will see the rivets in some part of the aircraft really seem to stand out, and in others they are almost invisible, it all has to do with the angle you look at the surfaces, how close you are, and the lighting (and image resolution of course) i suspect are you one of those people who believes that 100 yrs ago the people in the early cinema reels actually walked in that funny accelerated matter in real life as well all the time Last edited by Nike-it; 04-12-2010 at 06:32 AM. Reason: offensive content |
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#9
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on a more cheerful note, is anybody here keeping an eye on the russian forums that oleg posts updates in ? there might be some other pics/vids we havnt seen there
/says i hopefully |
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#10
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Wow. I'm surprised such flagrant disrespect is allowed in these forums. It's one thing to disagree with his statement, but to personally attack someone is entirely different. Besides, if you knew anything about Zorin, you'd know that he is fairly knowledgeable about WWII aircraft, and especially German ones.
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