![]() |
|
|||||||
| IL-2 Sturmovik The famous combat flight simulator. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
||||
|
||||
|
whats makes you think SOWs water will be the same as IL2s?
|
|
#2
|
||||
|
||||
|
Especially now that SoW is a DirectX game.
|
|
#3
|
||||
|
||||
|
And especially considering that ATI water=2 was/is the same as nvidia water=4
|
|
#4
|
||||
|
||||
|
well! since Sow is going to be rendered in Direct x, I suppose the question is superfluous. Is it safe to assume there will be various water settings (that effect frame rate) or is that off the mark?
Flyby out PS Oleg, chime in at any time.
__________________
the warrior creed: crap happens to the other guy! |
|
#5
|
|||
|
|||
|
You'd do better to ask questions on threads that Oleg created.
He doesn't have time for reading forums, so it would be rare for him to read this thread. |
|
#6
|
|||
|
|||
|
Water=3 was always about using a nVidia specific feature that was not officially part of the standard pixel shader specification. Water=2 was added later so that any card could use it. I use Water=2 on my system despite having a nVidia card because it looks just as good as Water=3 (Water=4 has the whitecaps) and runs quite a bit faster.
Storm of War will almost certainly be totally different... DX9, 10 and 11 support. I would guess that going DX will help ATI quite a bit...
__________________
Find my missions and much more at Mission4Today.com |
|
#7
|
||||
|
||||
|
nearmiss, you are correct. betterr there than here.
IceFire, I hope you are correct. As much as I look forward to SoW, I'd have a hard time accepting that ATI might be a brides' maid again. Hopefully Oleg has an equitable hand. Flyby out
__________________
the warrior creed: crap happens to the other guy! |
![]() |
| Thread Tools | |
| Display Modes | |
|
|