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IL-2 Sturmovik The famous combat flight simulator.

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Old 04-08-2010, 09:10 PM
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whats makes you think SOWs water will be the same as IL2s?
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Old 04-08-2010, 09:13 PM
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Especially now that SoW is a DirectX game.
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Old 04-08-2010, 09:26 PM
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And especially considering that ATI water=2 was/is the same as nvidia water=4
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Old 04-08-2010, 09:30 PM
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well! since Sow is going to be rendered in Direct x, I suppose the question is superfluous. Is it safe to assume there will be various water settings (that effect frame rate) or is that off the mark?
Flyby out
PS Oleg, chime in at any time.
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Old 04-08-2010, 10:05 PM
nearmiss nearmiss is offline
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You'd do better to ask questions on threads that Oleg created.

He doesn't have time for reading forums, so it would be rare for him to read this thread.
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Old 04-08-2010, 10:56 PM
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Water=3 was always about using a nVidia specific feature that was not officially part of the standard pixel shader specification. Water=2 was added later so that any card could use it. I use Water=2 on my system despite having a nVidia card because it looks just as good as Water=3 (Water=4 has the whitecaps) and runs quite a bit faster.

Storm of War will almost certainly be totally different... DX9, 10 and 11 support. I would guess that going DX will help ATI quite a bit...
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Old 04-08-2010, 11:41 PM
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nearmiss, you are correct. betterr there than here.
IceFire, I hope you are correct. As much as I look forward to SoW, I'd have a hard time accepting that ATI might be a brides' maid again. Hopefully Oleg has an equitable hand.
Flyby out
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