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IL-2 Sturmovik The famous combat flight simulator.

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Old 04-09-2010, 01:58 AM
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Richie Richie is offline
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Would a 6 core processor work fine with SOW. Something like an i7 980?
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Old 04-09-2010, 05:43 AM
334th_Gazoo 334th_Gazoo is offline
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Quote:
Originally Posted by Richie View Post
Would a 6 core processor work fine with SOW. Something like an i7 980?
Just buy the best you can afford...... After the game comes out!
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Old 04-09-2010, 02:02 PM
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Richie Richie is offline
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Rgr
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Old 04-06-2010, 09:42 AM
Bobb4 Bobb4 is offline
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Originally Posted by luthier View Post
It's just a matter of angle and also some video compression. Here's the same shot from the same track taken from a different angle.

You obviously will only see shiny rivets and reflection off of raised surfaces when looking at an aircraft from a certain angle.

If I changed the time of day in the track then it'd look even closer to the Bf-110 shot.

This is all basic DX9.
Awesome pic, quick questions are those individual puffs of smoke at points of bullet impact? And the crews, is it me or is this bomber not returing fire (no gun tracking either)
Will crew members slump over when killed?
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Old 04-06-2010, 05:46 PM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Bobb4 View Post
Awesome pic, quick questions
1. are those individual puffs of smoke at points of bullet impact?
2. And the crews, is it me or is this bomber not returing fire (no gun tracking either)
3. Will crew members slump over when killed?
1. Yesm but should looks later a bit other way.
2. Not working in this aircraft yet. Under tunes.
3. Sould be by different way in different aircraft.
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Old 04-06-2010, 07:42 PM
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philip.ed philip.ed is offline
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Oleg, will we be allowed to have different types of ammo, eg the usual .303 rounds for the spits and hurris, but also have the option to have de-wilde ammuniton in some guns, and incendiary tracer in others? Because pilots were allowed to customize the load-out in their guns, and it'd be a great feature for SoW!
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Old 04-06-2010, 08:02 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by philip.ed View Post
Oleg, will we be allowed to have different types of ammo, eg the usual .303 rounds for the spits and hurris, but also have the option to have de-wilde ammuniton in some guns, and incendiary tracer in others? Because pilots were allowed to customize the load-out in their guns, and it'd be a great feature for SoW!
Yes. Not totally as you wish, but you may change from some various, that defined historically in orders to pilots + some additional variants.
Probably by this way.
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Old 04-06-2010, 08:15 PM
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TheGrunch TheGrunch is offline
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Hi Oleg. Is there any possibility that you could allow head movement to be controlled by a joystick axis so that those who use Cachya or Freetrack or FaceAPI could use 6DOF head tracking without using the NaturalPoint interface?
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Old 04-06-2010, 09:20 PM
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philip.ed philip.ed is offline
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Quote:
Originally Posted by Oleg Maddox View Post
Yes. Not totally as you wish, but you may change from some various, that defined historically in orders to pilots + some additional variants.
Probably by this way.
Sounds great. Will we be able to change the load-out in each gun or just as a set? For example, could I just have tracer rounds in one gun?
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  #10  
Old 04-06-2010, 01:50 PM
drafting drafting is offline
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Quote:
Originally Posted by luthier View Post
It's just a matter of angle and also some video compression. Here's the same shot from the same track taken from a different angle.

You obviously will only see shiny rivets and reflection off of raised surfaces when looking at an aircraft from a certain angle.

If I changed the time of day in the track then it'd look even closer to the Bf-110 shot.

This is all basic DX9.
Thanks for the bigger pic, Luthier! Great detail!

Sooooo.... as long as you're uploading hi-rez pics, it might help if you uploaded an HD version of the video too to stave off any other problems that people are having.
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