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Star Wolves 3D space RPG with deep strategy and tactical elements |
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Yes, you're speaking truth. I always count "Hard to Kill" as a 25% tanking bonus. It's not mere 25% bonus to shield recharge or something. It generally reduces incoming damage by 1/4 so it's huge difference.
I use System mk3 too but I can't watch while it's shooting. Nearly everyone is better. I'm not sure if Tactician works with mothership because there is no team to boost. Last edited by Goblin Wizard; 04-01-2010 at 04:57 PM. |
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