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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-29-2010, 02:28 PM
Skoshi Tiger Skoshi Tiger is offline
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The higher the temperatures the higher the resistance, the more power required to make it work. If the temps get too high they stop working.

It's a bit of a vicious circle. In general cooler is better.
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Old 03-30-2010, 05:25 PM
Flanker35M Flanker35M is offline
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S!

The addy told a lot but this graph even more

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Old 03-30-2010, 11:01 PM
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Originally Posted by Flanker35M View Post
S!

The addy told a lot but this graph even more

xDDDDDDDDDDDDDDDDDDDDDD
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Old 03-30-2010, 11:46 PM
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I'm dismayed that the 5850 does so poorly in Flanker35M's graph. But I want to see which of these cards does best at making ice cream! BTW, does anyone think either of these cards will be overkill for SoW?
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Old 03-31-2010, 06:51 AM
Flanker35M Flanker35M is offline
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Flyby, all of those cards will run SoW for sure in DirectX mode. My wild guess is that there is not much tesselation in SoW as it is pretty much useless in a flight sim. FPS and RPG etc. are a different matter though, as seen in Aliens vs Predator for example.

As of making ice cream..I think the fan of the nVidia is the fastest so it can at least whip cream but beware of the heat
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Old 03-31-2010, 02:06 PM
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Flyby, all of those cards will run SoW for sure in DirectX mode. My wild guess is that there is not much tesselation in SoW as it is pretty much useless in a flight sim. FPS and RPG etc. are a different matter though, as seen in Aliens vs Predator for example.

As of making ice cream..I think the fan of the nVidia is the fastest so it can at least whip cream but beware of the heat
Wouldn't tessellation be beneficial in the landscape and the depiction of buildings, especially in low-alt flying? Well maybe not, unless one is simply cruising along, taking in the scenery on a free flight. Might be nice to have it there, though. We have still yet to see any screens depicting a DX11 rendering. iirc. But what the heck? I want a really good flight sim. Decent landscape is almost expected these days anyway, as state of the art.
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Old 03-31-2010, 02:12 PM
Flanker35M Flanker35M is offline
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Tesselation eats resources and do you want that? I think a flight sim needs a good terrain, but less technical gimmicks like tesselation as buildings are really secondary. Do you really note if a house is tesselated or not when flying at combat altitude or when whizzing by at low alt trying to shake that bogey?

As an effect it is nice, but IMO should be used with caution, to add to the game not just be everywhere even not needed. It is good to see that DirectX 11 has features, but not many titles even today utilize fully even the older DirectX features ATI released now also full support for OpengGL 4.0 which has a lot of new features so definitely interesting times ahead.
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