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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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I use Astarte(600 shield, +5 repair) + 1 G4(decent equipments, but not the best) + 1 G3 cleared XB-19 without lost anything. And I never group fighters together, and my pilot(greyhair) is just able to fly the G4 and now, I just finished Alex convoy mission, but got 1.5m cash + loads of junks worth another 1.5m(excluding the 4 G5 fighters from hidden locations) during encounters, my mothership even does not need to change course. |
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#2
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and one of my play mates even found a way to make money and gain exp automatically, without touch the keyboard, without change any game setting.
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#3
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Yeah, he used a mouse to turn on a trainer! Haha!
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#4
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tell u what, it is a build-in trainer
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#5
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#6
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#7
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Although I am suprised, if you are playing on the hardest difficulty, XB-19 has the occasional squad of Hrimthurs that are armed with some pretty nasty MIRVs, nasty enough to rip even Wyverns equipped with the best Flares a new one.
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#8
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never use flare, laser defence only(it is a green one picked-up from other fights), and keep good distance always. just noticed Greyhair is 25% better in anit-missile, lucky me |
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#9
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I have just started my fourth playthrough and chosed hard. So far the biggest difference is XP. It seems really hard to get XP from killing NPC. I just spent all my points to antimissile defense for me and Ternie, ten killed about 40 pirates and I am at 3.8 XP points... Bye, bye 5th generation fighters
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