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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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Actually, I would guess with System Mk3 and the right upgrades you could win the game with just a Mastiff - if it where possible to keep it. System Mk3 and a Kali makes you nearly invulnerable just from the shield regeneration speed alone. That would be a much more interesting challenge then running around in an almost totally invulnerable upgraded Lion Cruiser (and yes, I'm playing on hard). As soon as I got the Lion I pretty much lost interest in playing. |
#2
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Well I disagree from the point that Mastiff/Astarte have only 3 system slots compared to the third MS. Have you tried the Alex campaign? There are so many Berserks in the last mission that Mastiff would last as long as a snowball in hell. But the same aplies to Astarte
![]() But it is just a game. If you are fine with the Mastiff, then no problem ![]() |
#3
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I do want to try the Alex campaign, especially if you say it was tougher (although I don't really care for the Berserks as enemies.. a bunch of glass cannons you either kill very quickly or die very quickly). Even on hard the MSF route wasn't much challenge after I got the shield upgrades, antimissile and repairs fully upgraded with system 3 and laser turrets. You rarely need to undock your fighters, just turn on 4X and wait. After getting the Lion it was truly pointless. The hardest part was definitively the beginning of the game.
I guess that is often a flaw in RPG like designs. You either screw up your build and have a difficult time or you get too optimized and there is no challenge. Maybe I'll hack the game files and really see if I can win with a Mastiff! ![]() |
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