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| IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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My advice is to never play strike with random people. To have a good, FAIR game of strike you need everybodys cooperation to select a fair range of aircraft for each team. That is the only way it can be fun for both sides. If you join a game full of B-17s on the same side, leave imidiatly as these people are generally morons who care only for winning not a fun, close match. Thats the main problem with strike games, there is no skill involved in bombing. Bigger bombs = WIN. If only the game made the B-17 have to act like a heavy bomber with complex bomb aiming instead of physics defiing dive bombers, it would make the game more skillfull and fair.
P-47 just plain breaks the strike mode altoghther, no way should it have that size bomb that with unlimited ammo destroys any game fairness. Really strike mode just plain sucks (apart for using it for Team dogfights) the devs messed up bad here.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
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#2
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yeah but the p47 carried that amount so why should we not be able to use them in the game
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#3
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Quote:
Strike matches are 99.9% played with unlimited ammo. Where in the history books does it state that the P-47 had magical respawning bomb system? If you do put limited ammo on then the game just degenerates into multiple kamikazi runs to the targets. Without any incentive to stay alive and not crash this mode just doesn't work imho. It needed a big reduction in tickets for each plane lost, 25 tickets maybe, not just 1. And it needed a home base to return to and rearm, repair at. Lets face it, the multiplayer for this game is shit. Its fun to play with friends were you don't really care about scoring, but as a competative game against people you don't know it is very, very bad.
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
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#4
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are you on xbox or ps3
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#5
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people need to learn to take games for what they are, not customized to noe persons likings, a console game has to attract ALLOT of different types of gamers, so IL-2 BoP is made to attract ALLOT of gamers. The developers did a great job, its not IL-2 1946 but its not meant to be. People need to enjoy the game for what it is, not what it could be to their satisfaction.
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#6
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i have yet to play on line...never been there yet. so i am clueless as to what the perameters are. BUT is it possible if someone has their own server to create a room(s) for playing BoP and such? one that can be maybe regulated/moderated...different limits set...etc. i know a guy who is a whiz at computers...has servers...but is not a gamer. he would be willing to work on it if it is possible/feasible. or does the game system maunfacturers or the game developers have the monopoly on this??
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#7
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You can set up private slots and limit the number of players who can join when you create and host a MP game. One sided matches will put people off for sure. I and most of the Xbox SIM regulars prefer to organise teams so that both have experienced pilots. Good comms is important in CTA, Strike and Team Battles but for some reason not all players wear headsets or, when they are, don't communicate. Low numbers partaking then single airfield......large numbers then two airfields are usually the best game options.
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