![]() |
|
|||||||
| Star Wolves 3D space RPG with deep strategy and tactical elements |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
Ok here is the problems.
Made the cavalier to interceptor, manage to by it great. Put pilot in it, great. Put two systems in it, great. But no big guns no missiles. So basicly my pilots fly with no weapons what soever. Now i get it, i can't change the small guns to rockets but i also change the rockets to big guns so why can't i use them? Last edited by Raziel666; 03-15-2010 at 05:56 PM. |
|
#2
|
|||
|
|||
|
Quote:
|
|
#3
|
|||
|
|||
|
Yep. All done now i have corvet with 4 big guns, 2 rocket slots, and 2 system slots. But i keep wonder why the only place i can buy it is the station in Aurora? Because i placed it in every store.
Question: Is it possible to add more guns/missiles to existing ones? For example the wyvern_mk1 or dragon with 4 guns, 2 sys and 2 missiles. Last edited by Raziel666; 03-16-2010 at 01:51 AM. |
|
#4
|
|||
|
|||
|
Valky, could you please post those modified files for those of us who are lazy to edit them ourselves?
|
|
#5
|
|||
|
|||
|
Quote:
Adding missiles, big guns, and turrets requires editing the model, as you need to add additional hardpoints for the physical attachments. You can technically assign two weapons to a single hardpoint like small guns, but it would look really, really ugly (two weapons overlapping eachother). So it is a 'Do at your own risk' thing. |
|
#6
|
|||
|
|||
|
Quote:
edit: i think the stats are okay, 5k armor+2.5k shields 'd be way to overpowered. Last edited by valky; 03-16-2010 at 02:44 PM. |
|
#7
|
|||
|
|||
|
Does anyone tried to import SW2 ships to SW3?
|
|
#8
|
|||
|
|||
|
My Leopard Corvette was originally made for SW2. Just make sure to copy the appropriate models and textures, if missing.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|