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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-13-2010, 09:09 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by Rodolphe42 View Post
...

Extract from Tiger Moth PN about the Automatic Slots.


...
Just getting our slots and slats mixed up or does the slot go between the slat and the wing???? I don't know?????

In the checklists shown it states slots unlocked for takeoff and landing and locked for aerobatics, is their a page discussing what state they should be in for general flying (cruise, climb , decent)? If so could you please post the page. (here or in a more appropriate thread?).

I wonder if there is a pdf of the pilot notes around some where? I think we will need it for our training.

Cheers!

Last edited by Skoshi Tiger; 03-13-2010 at 09:42 AM.
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  #2  
Old 03-13-2010, 01:42 PM
Blackdog_kt Blackdog_kt is offline
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Originally Posted by Skoshi Tiger View Post
Just getting our slots and slats mixed up or does the slot go between the slat and the wing???? I don't know?????

In the checklists shown it states slots unlocked for takeoff and landing and locked for aerobatics, is their a page discussing what state they should be in for general flying (cruise, climb , decent)? If so could you please post the page. (here or in a more appropriate thread?).

I wonder if there is a pdf of the pilot notes around some where? I think we will need it for our training.

Cheers!
I think it could pretty much depend on what you want to do. Do you want to have the slats pop open if you pull too much on the stick during the climb? Or do you want to keep them closed and stall easier so that you don't get the bad habit of slowing down too much?
After all this is a training aircraft, the slats are some sort of "safety net" for the trainee, easy stalls on your first flights then real stalls as you go along. It will be fun to fly online with a friend who's got no flight sim experience and train them

For solo flying, these things are like auto-flaps in a sense and i think the Tiger Moth doesn't have any real flaps, so i'd use them whenever i use flaps in other planes.
Since maneuvering violently with them unlocked is not recommended, that leaves take-off and landing. You could keep them unlocked in cruise and they won't be deployed if you are going fast enough.

I've flown a freeware (but very well done) Tiger Moth add-on for FSX, the manual for it states pretty much similar stuff to the manual Rodolphe linked, that slats should be locked for taxi and aerobatics, so i think you could leave them unlocked for everything else or set it according to preference.
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Old 03-13-2010, 02:25 PM
Freycinet Freycinet is offline
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Thx for the update. To me the Spit main wheels look too small inside the wheel well, would like to know if others feel the same.
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Old 03-13-2010, 03:45 PM
AndyJWest AndyJWest is offline
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...the Spit main wheels look too small inside the wheel well
Now that is getting picky! I see what you mean, but I think it is an illusion caused by the fact that you aren't looking square-on to the wing, so you can't see the whole wheel. I'd be surprised if Oleg & co have got something as obvious as the tyre diameter wrong.

What I do like is that they've got the subtle curves of the lower wing/fuselage fillet blending right. This is an awkward compound curve, and I've seen construction kits for example get it way off. Somebody was paying real attention to detail there...
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Old 03-13-2010, 03:56 PM
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SlipBall SlipBall is offline
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Thanks for the update...I don't like the rings either, but I'm sure that they can be turned off (I would think). Anyway, looking good! Another thing that does not look good, is the absence of a sand beach along the coast, but I know this is still WIP

Wave action/coastal storms, tides, salt, tend to eliminate most vegetation near the waters edge worldwide.



example: Northern France




example: near my location:



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Last edited by SlipBall; 03-13-2010 at 06:53 PM.
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  #6  
Old 03-13-2010, 07:12 PM
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proton45 proton45 is offline
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Originally Posted by SlipBall View Post
Thanks for the update...I don't like the rings either, but I'm sure that they can be turned off (I would think). Anyway, looking good! Another thing that does not look good, is the absence of a sand beach along the coast, but I know this is still WIP

Wave action/coastal storms, tides, salt, tend to eliminate most vegetation near the waters edge worldwide.



example: Northern France




example: near my location:




Didn't Oleg say recently that they where working on just the thing your pointing out?!?! I believe he said that they where working on the beach textures "now" (at least this was the reason he gave for, why he wasn't ready to post "final textures" yet)...

Anyway (lol)...
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Old 03-13-2010, 07:27 PM
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SlipBall SlipBall is offline
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Didn't Oleg say recently that they where working on just the thing your pointing out?!?! I believe he said that they where working on the beach textures "now" (at least this was the reason he gave for, why he wasn't ready to post "final textures" yet)...

Anyway (lol)...

Thanks! I had not read that statement by him, I'll leave those shots up for awhile...sorry no bikini babes
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  #8  
Old 03-14-2010, 10:57 PM
AdMan AdMan is offline
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Originally Posted by proton45 View Post
Didn't Oleg say recently that they where working on just the thing your pointing out?!?! I believe he said that they where working on the beach textures "now" (at least this was the reason he gave for, why he wasn't ready to post "final textures" yet)...

Anyway (lol)...
yes, land textures and I believe terrain transitions are WIP from what I remember and understand
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  #9  
Old 03-13-2010, 05:32 PM
swat007 swat007 is offline
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My SOW:BOB in game screenshot



I more than satisfied with this
Attached Images
File Type: jpg Storm Of War Battle Of Britain.jpg (173.4 KB, 155 views)
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  #10  
Old 03-13-2010, 06:34 PM
BadAim BadAim is offline
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Originally Posted by swat007 View Post
My SOW:BOB in game screenshot



I more than satisfied with this
I like that all cleaned up that way. I hope you don't mind that I stole it
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