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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-05-2010, 03:37 PM
Mango Mango is offline
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Originally Posted by KOM.Nausicaa View Post
The "public" is a strange animal - to be handled with extreme caution. Love and hate are close together. Some people just think you "owe" them something personally. Not unlikely a guy who thinks he already paid you for a job and you better get it done, or...! Of course they live in a fantasy world with an idea of a personal relationship that only exists in their head. Read it, take a walk, come back, laugh about it, and continue to do exactly what you want. Best strategy.
Excellent post, KOM.Nausicaa! I'd also like to add that for every impatient "expert" who thinks he can speak for the rest of us, there are many of us who silently gaze on the Friday updates with great satisfaction.

I've been waiting more than 5 years for this puppy, and of course the initial excitement has worn off. But it's not about the novelty, it's about the detail (which we see every week), the immersion of the sim, and that history that we learn! These are the things that kept IL-2 alive for so long.

Remember, this time last year SoW still a myth to the general public. Now we've been getting WiP updates EVERY SINGLE FRIDAY! What other developer takes the time to do that?

Updates or no updates, just knowing this software project is coming together is good enough for me. The thought of having this on my PC by October makes me giddy!!
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  #2  
Old 03-05-2010, 04:09 PM
kendo65 kendo65 is offline
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Originally Posted by Mango View Post
Excellent post, KOM.Nausicaa! I'd also like to add that for every impatient "expert" who thinks he can speak for the rest of us, there are many of us who silently gaze on the Friday updates with great satisfaction.

I've been waiting more than 5 years for this puppy, and of course the initial excitement has worn off. But it's not about the novelty, it's about the detail (which we see every week), the immersion of the sim, and that history that we learn! These are the things that kept IL-2 alive for so long.
Don't want to distract the discussion further from the important topic: ie SOW and the details in this week's update, but as I may be one of the 'impatient "expert(s)" ' to whom you refer (and that other people have commented on) I'd like to comment a little on my reaction to the update.

The video of the armoured car was found by someone on youtube and linked to from 1C forum 30 minutes before Oleg had got the official update link in place.

[see
http://forum.1cpublishing.eu/showthread.php?t=13668
]

The battle-damaged He-111 was revealed in one of the pics in last week's interview.

Given that, my honest initial reaction to this week's update could be described as less than excited. However I believe my comments were balanced and not unduly critical of Oleg or the update itself. I certainly don't consider myself an 'expert' and I was not attempting to speak for anyone other than myself.

I'm aware that Oleg is treading a line with these updates between playing it safe, and revealing features before they are fine-tuned and ready. I'm grateful that he takes the time.
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  #3  
Old 03-05-2010, 04:12 PM
daidalos.team daidalos.team is offline
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One question regarding the lighthouse screenshot...

Is it me or do I see a wind effect on the water surface? Looking on the left side of the lighthouse, I see some stronger waves than on the right side where the sea seems calm and flat.

Martin
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  #4  
Old 03-05-2010, 04:22 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by daidalos.team View Post
One question regarding the lighthouse screenshot...

Is it me or do I see a wind effect on the water surface? Looking on the left side of the lighthouse, I see some stronger waves than on the right side where the sea seems calm and flat.

Martin
We were working over it, but I think we will drop some of features for the future.

About unit I can say that the light works exactly as it should. and may be used for navigation.

Say in mission we may put the simple code for different units like this Lighthouse or other radio objects.
So you read or hear signals.... depending of unit. Say you may use Morse code and use it in a game play. Jus such little feature... that need coding and implementation in a gameplay with easy of use... I can't tell you all how much we put, wan't or did already... really it is so much comparing to any sim to date....

Last edited by Oleg Maddox; 03-05-2010 at 04:38 PM.
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  #5  
Old 03-05-2010, 05:15 PM
Mango Mango is offline
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Originally Posted by kendo65 View Post
Don't want to distract the discussion further from the important topic: ie SOW and the details in this week's update, but as I may be one of the 'impatient "expert(s)" ' to whom you refer (and that other people have commented on) I'd like to comment a little on my reaction to the update.
Actually, Kendo, I was not referring to you, only to those who speculate that my opinion will be the same as theirs for no apparent reason.
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  #6  
Old 03-09-2010, 06:39 AM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by KOM.Nausicaa View Post
Dear Oleg,

as you maybe remember I told you on your photo forum that I work in the movie industry. My identity is not important for the public on the forum, and really doesn't make any difference here. Anyway, I had several times the occasion to read internet critics about WIP stuff or finished stuff I worked on, and several times I was astonished of the "interpretations" of "facts" some people seem to have with 100% conviction -- just that they were plain wrong -- because I actually knew the real facts. On some occasions it can hurt, and sometimes I posted back. The "public" is a strange animal - to be handled with extreme caution. Love and hate are close together. Some people just think you "owe" them something personally. Not unlikely a guy who thinks he already paid you for a job and you better get it done, or...! Of course they live in a fantasy world with an idea of a personal relationship that only exists in their head. Read it, take a walk, come back, laugh about it, and continue to do exactly what you want. Best strategy.

The update you posted is really nice. I am extremely impressed by the physics that affect even vehicles that way. I can only imagine what this means for the rest of the game world in SOW -- and that is for me, the real good news.

Keep it coming!
You are right. Anyway most people here understand that we are doing _something_ again. And it is really hard work to get the world class sim again, speaking about small niche of customers were we are...

PS. On my site I posted review of recommended camera for you. It is really good camera in its class. I would say that it is best currently in its class and cost.
PS2 And I would enjoy of you pictures, if you will send them me sometime The pictures, that you posted there unfinished is really cool. My wife like it very much as well.
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  #7  
Old 03-05-2010, 03:01 PM
ECV56_Lancelot ECV56_Lancelot is offline
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Interesting phisics behaviour showed on the video, like the inertia of the antennas and the rotating wheels.

Now, imgining a bomb exploding near the vehicle, will we see partial and diferent damages made to the vehicle? Like a wheel being detached from the vehicle and throw away, or the turres, or some of the doors that are moving missing. Or we will get a destroyed vehicle object like in IL-2?

Seeing some phisics damages and difenrent levels of destruction on tanks and vehicles based on the damage receiveded certainly would be a nice new feature.
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  #8  
Old 03-05-2010, 03:06 PM
AdMan AdMan is offline
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see you next friday!

Last edited by nearmiss; 03-05-2010 at 03:54 PM.
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  #9  
Old 03-05-2010, 03:18 PM
Foo'bar Foo'bar is offline
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I'm impressed about the Panchard's lighting and it's specular reflection. Is this what I can expect ingame? The painted surface of the vehicle is looking very realistic imho.

Oleg please check private email.
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  #10  
Old 03-09-2010, 10:17 AM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Foo'bar View Post
I'm impressed about the Panchard's lighting and it's specular reflection. Is this what I can expect ingame? The painted surface of the vehicle is looking very realistic imho.

Oleg please check private email.
It is in tools/viewer for the tunings. Real picture in final will be even better.
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