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#1
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How about crashing? I've tried all Catalysts builds since Win 7 Beta came out, but my 2x4850 crashes with all of them after 9.5, except if I put 9.5 atioglxx.dll into the Il2 1946 folder. My rig is fairly dated (C2D 6850, 4GB RAM, 2x4850 in xFire, Windows 7 x64). In my view ATi has really dropped the ball on this one, the only flight sim that has no problems with ATi cards now is X-Plane, all the others that I play (Il2, FSX, WoP, LOMAC: FC, ROF, DCS: BS) are crashing, or have artifacts, or are running incredibly slow... and this has been going on for longer than a year now. Building a new rig just for flight sims may be an option... although I don't like that idea frankly, I already have a huge pile of electronics at home.
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#2
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how many watts is ur PSU... I have a 750w and I'm using a 1x5850 windows 7 x64 i got 4GB of ram... and a E6550 overclocked to 3.4GHz.. no games crash... i play Aion, CoDMW2, GRID, Bioshock 2, GTA4, Dirt 2, IL2 of coarse, DCS:BS... and other games when i get bored... IL2 is the only game i used to have problems with...
I used to have a cheap sparkle 650w and my computer crashed left and right... at first i thought it was my motherboard so i bought a new one... but it still did it... so i bought new ram... still did it... shoulda realized it was cause my comp just wasn't getting enough juice so i went for a more expensive PSU and got a name brand coolmaster 4-rail 750w sustained PSU with >80% efficiency and my computer ran 10x faster and never crashed ![]() Last edited by AKA_Tenn; 03-05-2010 at 12:47 PM. |
#3
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AKA_Tenn
If you are really using 5850,your conf.in should look like this: [Render_OpenGL] TexQual=3 TexMipFilter=3 TexCompress=0 TexFlags.UseDither=1>>>>> can be 0-heavier on the rig when looking far TexFlags.UseAlpha=0 TexFlags.UseIndex=0 TexFlags.PolygonStipple=0 TexFlags.UseClampedSprites=0 TexFlags.DrawLandByTriangles=0 TexFlags.UseVertexArrays=0 TexFlags.DisableAPIExtensions=0 TexFlags.ARBMultitextureExt=1 TexFlags.TexEnvCombineExt=1 TexFlags.SecondaryColorExt=1 TexFlags.VertexArrayExt=0 TexFlags.ClipHintExt=1 TexFlags.UsePaletteExt=0 TexFlags.TexAnisotropicExt=1 TexFlags.TexCompressARBExt=1 TexFlags.TexEnvCombine4NV=0 TexFlags.TexEnvCombineDot3=1 TexFlags.DepthClampNV=0 TexFlags.SeparateSpecular=1 TexFlags.TextureShaderNV=0 HardwareShaders=1 Shadows=2 Specular=2 SpecularLight=2 DiffuseLight=2 DynamicalLights=1 MeshDetail=2 VisibilityDistance=3 Sky=2 Forest=3 LandShading=3 LandDetails=2 LandGeom=3 TexLarge=1 TexLandQual=3 TexLandLarge=1 VideoSetupId=17 Water=2 Effects=1 ForceShaders1x=0 PolygonOffsetFactor=-0.0625 PolygonOffsetUnits=-3.0 Your current, is a mix for ATI+nVIDIA together gprr |
#4
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Thanks for posting that, gprr. What is PolygonOffsetFactor and PolygonOffsetUnits? I don't have those in my conf.ini...
Would that setup work on a 5870 as well BTW? |
#5
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Last edited by gprr; 03-06-2010 at 04:33 AM. |
#6
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Kimosubi
These are NV/ATI settings...from ubi forums: "From Hunter82 in the post patch thread: quote: If you experience flickering textures locate this line: PolygonOffsetFactor=-0.15 PolygonOffsetUnits=-3.0 And set to as listed above" FromTully_: "The polygon offset stuff controls the spacing between objects and secondary textures. It has no bearing on frame rate, but can be important for rendering quality of distant ground "features", specifically airfields. The runways are an texture overlaid on the standard ground texture. To render properly at a distance they have to be spaced slightly above the ground and the polygon offset settings control the spacing" 2nd all experts say it will work for your 5870(with atioglxx.dll in your il2 root folder to avoid blocky text) |
#7
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S!
Alpha, the new 5970 is being made by XFX too. A 4Gb version ![]() |
#8
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#9
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![]() if u turn dither off it just puts an orange pixel... and im using an HD5850 with 12xAA and 16x AF and solid 90FPS with my current settings also some nvidia settings also work with ATI cards... i turned on and off all the settings... some do work... and for u nvidia fanboys a HD5850 is anywhere between 9 and 15 percent faster (depending on the game) than a Nvidia 280GTX Last edited by AKA_Tenn; 03-06-2010 at 12:23 AM. |
#10
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AKA_Tenn
Go to ubi forums and search for dither effects/problems like one here: http://forums.ubi.com/eve/forums/a/t...582#6681074582 2nd do what you want but it is advised chill out. ![]() gprr |
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