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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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TD, I strongly request you to lock the game codes for multiplayer in the next patch. This will keep all kinds of FM/WM/DM mods away from the online play and eventually bring the whole community back into one piece.
However, you can keep the single player open to mods for those offline players.
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Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place?
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#2
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Quote:
If it's cheating you are concerned with, we have the CRT=2 check to ensure compliance with each server's list of allowed modifications. If people want to fly with arcade FMs let them do so, as long as each group is happy with their server settings it's all ok. The problem is for example if i fly with the no-cockpit view in a closed pit server. Then that is indeed cheating and that's why the CRT=2 checks are in place, to prevent people using settings that are different from the server ones. Sure, some people might even bypass that one too, but if someone goes to the trouble of doing it then we're dealing with a minority of last causes anyway. I'd rather see the development time and resources spent on what they are spent on, than the whole of TD forcing half the community to fly in a certain manner just to catch a miniscule percentage of hard-core cheaters. I don't fly online much due to my ISP troubles, but if someone told me i would be suddenly unable to use all those new maps and flyable aircraft i'd totally shelve the game, or not install the latest TD update. I can live without the radio navigation because the online maps are usually small, but i can't live without some of the new maps. As you see, you can't reunite the community by force when a good chunk of it will prefer to stay with the unofficial add-ons if they are made incompatible with the official ones. I'd go as far as to say that there's nothing to reunite, people are happy flying with the kind of installation they want just as they do with their choice of realism settings. We don't go about telling people they should make our difficulty settings the default for the entire community, so i'm happy to let everyone decide on their choice of add-ons in a similar fashion. |
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#3
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Yes, I think Blackdog is right about this. It is far to late to try to enforce anything online beyond use of whichever 'standard' is required by the users. If TD were to make existing mod packs unuseable, even after revision, with the latest update, all it would achive would be further divisions.
I'm not happy with the somewhat cavalier attitude to FMs adopted by parts of the modding community, but I think such disputes are best solved by discussion rather than by coercion, particularly when this is unlikely to work anyway. |
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#4
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Well, Blackdog is not playing online. So it is understandable that he doesn't know what the situation has been on HyperLobby.
If you have chance to log into HL, please go there and see how many servers there are enforcing CRT checking, and how many of them are populated. 'Let people use what they want to use and fly in the appropriate servers.' - Log into HL by yourself and see what most of the players there want to use. Do you think a hacker will be stupid enough to play in servers with CRT=2?
__________________
Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place?
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#5
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The option to use CRT is there and as far as I can tell a lot of them use it (because I'm stuck with very few servers that allow my TrackIR to function properly, that allows such mods to be used). If I was forced to do without my TrackIR functioning properly I would stop flying online.
The servers are privately run. They choose whatever settings they like. And so do the users. They seem happy with this or they would not be prefer such servers and settings. Why try to take that away from them? For whatever preferences you have, all you need is a single server with your preferred settings to play on. If there's not enough people, get organizing through forums and teamspeak. Start your own with your own preferred settings and so on. I have not been troubled by cheaters ever as far as I know, and the benefits I get from choosing what I want to fly with makes it quite satisfying and enjoyable. I am sure many feel the same way or the sitation would not be this way. |
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#6
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Quote:
If the 4.10 patch prevented mod use online, then mod users would not install the 4.10 patch, at least not in the form provided by TD. All that would happen is the mod pack creators would either mod the 4.10 patch to undo the changes to net code or they would open the patch, take the new content, and add it to the existing mod packs, thus bypassing any changes to online coding. Either way, all it would do is ruin the currently very healthy relationship between TD and the mod community. |
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#7
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Quote:
Maybe i'm not a hardcore online flyer, but in more than 100 hours of online flying during the last couple of years, i've seen maybe 2-3 cases suspicious of cheating, which were not definitely proven either. There once was a case (pre-CRT=2) on a server where someone was caught, the players submitted tracks to the admins and he received a permanent ban on his IP. Problem solved. Bottom line is, you can't force people to fly the way you think is right, they'll keep flying the way the want to anyway. And finally, i agree that's it's better to keep good relations between TD and the unofficial add-on makers. If you "ban" all of these guys do you think they'll work with TD in the future? Nope, they won't. I'd rather have them free to do their thing and contribute, i can choose what i want to install and sometime, someone's work will be of a high enough standard and be included in the official updates. Take a look at the moving AI units on dogfight servers for example. Where do you think this started? Unofficial add-ons. If the TD patches disabled compatibility with these add-ons, do you think the creator of this new feature would work with TD and agree to have his work included in an official patch? I say let each one of them do their thing and come up with their own stuff, when appropriate their will combine forces and you'll get it all in one nicely rolled-up package, ready to install, while the impatient ones will scour forums to download and install manually. These guys are not antagonists, they are a bunch of people that daily release and test new features for us. Heck, even one player that goes to the trouble of making a modded install work, provides feedback and technical data, is like a play-tester for you. Why should we stop them from what they are doing when it's obvious that we can all benefit from it? What i mean to say is, don't underestimate the amount of synergy and the potential benefits for the community from these two groups (official and unofficial add-on makers) having a healthy relationshipt. In plain English, if it wasn't for mods you probably wouldn't be getting moving AI for DF mode in the following TD patches. |
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#8
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Is there a way to fix the bug where some planes explode, when on fire, as soon as u bail, Bf109 beeing the obvious one.
If not a bug, whats the thinking behind such a "feature". Lost count of how many times my pilot burns to death staying inside the pit or get blown to bits the second he bails. |
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#9
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when will be the release of the 4.10?
It is expected to create a mega-update? Now you have to install 4.08-4.09-(4.10) |
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#10
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Quote:
Coincidence is not a bug
__________________
Find my missions and much more at Mission4Today.com |
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